using X86Disassembler.X86.Operands; namespace X86Disassembler.X86.Handlers.FloatingPoint; /// /// Handler for floating-point operations on float32 (D8 opcode) /// public class Float32OperationHandler : InstructionHandler { // D8 opcode - operations on float32 private static readonly string[] Mnemonics = [ "fadd", "fmul", "fcom", "fcomp", "fsub", "fsubr", "fdiv", "fdivr" ]; // Corresponding instruction types for each mnemonic private static readonly InstructionType[] InstructionTypes = [ InstructionType.Fadd, InstructionType.Fmul, InstructionType.Fcom, InstructionType.Fcomp, InstructionType.Fsub, InstructionType.Fsubr, InstructionType.Fdiv, InstructionType.Fdivr ]; /// /// Initializes a new instance of the Float32OperationHandler class /// /// The instruction decoder that owns this handler public Float32OperationHandler(InstructionDecoder decoder) : base(decoder) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0xD8; } /// /// Decodes a floating-point instruction for float32 operations /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { if (!Decoder.CanReadByte()) { return false; } // Read the ModR/M byte var (mod, reg, rm, operand) = ModRMDecoder.ReadModRM(); // Set the instruction type based on the reg field instruction.Type = InstructionTypes[(int)reg]; // For memory operands, set the operand if (mod != 3) // Memory operand { // Ensure the memory operand has the correct size (32-bit float) operand.Size = 32; // Set the structured operands instruction.StructuredOperands = [ operand ]; } else // Register operand (ST(i)) { // For register operands, we need to handle the stack registers var st0Operand = OperandFactory.CreateFPURegisterOperand(FpuRegisterIndex.ST0); // ST(0) var stiOperand = OperandFactory.CreateFPURegisterOperand((FpuRegisterIndex)rm); // ST(i) // Set the structured operands instruction.StructuredOperands = [ st0Operand, stiOperand ]; } return true; } }