namespace X86Disassembler.X86.Handlers.Push; using X86Disassembler.X86.Operands; /// /// Handler for PUSH r32 instruction (0x50-0x57) /// public class PushRegHandler : InstructionHandler { /// /// Initializes a new instance of the PushRegHandler class /// /// The instruction decoder that owns this handler public PushRegHandler(InstructionDecoder decoder) : base(decoder) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode >= 0x50 && opcode <= 0x57; } /// /// Decodes a PUSH r32 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the instruction type instruction.Type = InstructionType.Push; // Register is encoded in the low 3 bits of the opcode RegisterIndex reg = (RegisterIndex)(opcode & 0x07); // Create the register operand var regOperand = OperandFactory.CreateRegisterOperand(reg, 32); // Set the structured operands instruction.StructuredOperands = [ regOperand ]; return true; } }