using X86Disassembler.X86.Operands; namespace X86Disassembler.X86.Handlers.Sub; /// /// Handler for SUB AX, imm16 instruction (0x2D with 0x66 prefix) /// public class SubAxImm16Handler : InstructionHandler { /// /// Initializes a new instance of the SubAxImm16Handler class /// /// The instruction decoder that owns this handler public SubAxImm16Handler(InstructionDecoder decoder) : base(decoder) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { // Check if the opcode is 0x2D and we have a 0x66 prefix return opcode == 0x2D && Decoder.HasOperandSizeOverridePrefix(); } /// /// Decodes a SUB AX, imm16 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the instruction type instruction.Type = InstructionType.Sub; if (!Decoder.CanReadUShort()) { return false; } // Read the immediate value (16-bit) var immediate = Decoder.ReadUInt16(); // Create the destination register operand (AX) var destinationOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, 16); // Create the source immediate operand var sourceOperand = OperandFactory.CreateImmediateOperand(immediate, 16); // Set the structured operands instruction.StructuredOperands = [ destinationOperand, sourceOperand ]; return true; } }