namespace X86Disassembler.X86.Handlers.Jump;
///
/// Handler for conditional jump instructions (0x70-0x7F)
///
public class ConditionalJumpHandler : InstructionHandler
{
// Mnemonics for conditional jumps
private static readonly string[] ConditionalJumpMnemonics = new string[]
{
"jo", "jno", "jb", "jnb", "jz", "jnz", "jbe", "jnbe",
"js", "jns", "jp", "jnp", "jl", "jnl", "jle", "jnle"
};
///
/// Initializes a new instance of the ConditionalJumpHandler class
///
/// The buffer containing the code to decode
/// The instruction decoder that owns this handler
/// The length of the buffer
public ConditionalJumpHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
// Conditional jumps are in the range 0x70-0x7F
return opcode >= 0x70 && opcode <= 0x7F;
}
///
/// Decodes a conditional jump instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Get the mnemonic from the table
int index = opcode - 0x70;
instruction.Mnemonic = ConditionalJumpMnemonics[index];
// Get the current position in the code buffer
int position = Decoder.GetPosition();
if (position >= Length)
{
return false;
}
// Read the relative offset
sbyte offset = (sbyte)CodeBuffer[position];
// According to x86 architecture, the jump offset is relative to the instruction following the jump
// For a conditional jump, the instruction is 2 bytes: opcode (1 byte) + offset (1 byte)
// Calculate the target address:
// 1. Start with the current position (where the offset byte is)
// 2. Add 1 to account for the size of the offset byte itself
// 3. Add the offset value
int targetAddress = position + 1 + offset;
// Move the decoder position past the offset byte
Decoder.SetPosition(position + 1);
// Set the operands to the calculated target address
instruction.Operands = $"0x{targetAddress:X8}";
return true;
}
}