namespace X86Disassembler.X86.Handlers.Mov;
using Operands;
///
/// Handler for MOV r/m32, imm32 instruction (0xC7)
///
public class MovRm32Imm32Handler : InstructionHandler
{
///
/// Initializes a new instance of the MovRm32Imm32Handler class
///
/// The instruction decoder that owns this handler
public MovRm32Imm32Handler(InstructionDecoder decoder)
: base(decoder)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
if (opcode != 0xC7)
{
return false;
}
// Then check if we can peek at the ModR/M byte
if (!Decoder.CanReadByte())
{
return false;
}
// Peek at the ModR/M byte without advancing the position
var reg = ModRMDecoder.PeakModRMReg();
// MOV r/m8, imm8 only uses reg=0
return reg == 0;
}
///
/// Decodes a MOV r/m32, imm32 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Mov;
// Read the ModR/M byte
var (_, _, _, destinationOperand) = ModRMDecoder.ReadModRM();
// Check if we have enough bytes for the immediate value (4 bytes)
if (!Decoder.CanReadUInt())
{
return false;
}
// Read the immediate dword and create the operands
uint imm32 = Decoder.ReadUInt32();
// Create the immediate operand
var sourceOperand = OperandFactory.CreateImmediateOperand(imm32);
// Set the structured operands
instruction.StructuredOperands =
[
destinationOperand,
sourceOperand
];
return true;
}
}