namespace X86Disassembler.X86.Handlers.FloatingPoint.Control; using X86Disassembler.X86.Operands; /// /// Handler for FCLEX instruction (DB E2) /// public class FclexHandler : InstructionHandler { /// /// Initializes a new instance of the FclexHandler class /// /// The instruction decoder that owns this handler public FclexHandler(InstructionDecoder decoder) : base(decoder) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { // FCLEX is DB E2 if (opcode != 0xDB) return false; if (!Decoder.CanReadByte()) { return false; } // Check if the next byte is E2 byte nextByte = Decoder.PeakByte(); return nextByte == 0xE2; } /// /// Decodes a FCLEX instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { if (!Decoder.CanReadByte()) { return false; } // Read the second byte of the opcode byte secondByte = Decoder.ReadByte(); // Set the instruction type instruction.Type = InstructionType.Fclex; // FCLEX has no operands instruction.StructuredOperands = []; return true; } }