namespace X86DisassemblerTests; using System; using Xunit; using X86Disassembler.X86; using X86Disassembler.X86.Handlers; using X86Disassembler.X86.Handlers.ArithmeticImmediate; using X86Disassembler.X86.Handlers.Inc; /// /// Tests for debugging the specific problematic sequence /// public class SequenceDebuggingTests { /// /// Tests each byte in the problematic sequence individually /// [Fact] public void Debug_ProblematicSequence_ByteByByte() { // The problematic sequence byte[] fullSequence = new byte[] { 0x08, 0x83, 0xC1, 0x04, 0x50, 0xE8, 0x42, 0x01, 0x00, 0x00 }; // Test each byte individually for (int i = 0; i < fullSequence.Length; i++) { byte opcode = fullSequence[i]; string expectedMnemonic = GetExpectedMnemonic(opcode); // Create a buffer with just this byte byte[] buffer = new byte[] { opcode }; var decoder = new InstructionDecoder(buffer, buffer.Length); var factory = new InstructionHandlerFactory(buffer, decoder, buffer.Length); // Get the handler for this opcode var handler = factory.GetHandler(opcode); // Output debug information Console.WriteLine($"Byte 0x{opcode:X2} at position {i}: Handler = {(handler != null ? handler.GetType().Name : "null")}"); // If we have a handler, decode the instruction if (handler != null) { var instruction = new Instruction(); bool success = handler.Decode(opcode, instruction); Console.WriteLine($" Decoded as: {instruction.Mnemonic} {instruction.Operands}"); } } // Now test the specific sequence 0x83 0xC1 0x04 (ADD ecx, 0x04) byte[] addSequence = new byte[] { 0x83, 0xC1, 0x04 }; var addDecoder = new InstructionDecoder(addSequence, addSequence.Length); var addInstruction = addDecoder.DecodeInstruction(); Console.WriteLine($"\nDecoding 0x83 0xC1 0x04 directly: {addInstruction?.Mnemonic} {addInstruction?.Operands}"); // Now test the sequence 0x08 0x83 0xC1 0x04 byte[] orAddSequence = new byte[] { 0x08, 0x83, 0xC1, 0x04 }; var orAddDecoder = new InstructionDecoder(orAddSequence, orAddSequence.Length); // Decode the first instruction (0x08) var orInstruction = orAddDecoder.DecodeInstruction(); Console.WriteLine($"\nDecoding 0x08 in sequence 0x08 0x83 0xC1 0x04: {orInstruction?.Mnemonic} {orInstruction?.Operands}"); // Decode the second instruction (0x83 0xC1 0x04) var secondInstruction = orAddDecoder.DecodeInstruction(); Console.WriteLine($"Decoding 0x83 0xC1 0x04 after 0x08: {secondInstruction?.Mnemonic} {secondInstruction?.Operands}"); // Assert that we get the expected mnemonic for the second instruction Assert.Equal("add", secondInstruction?.Mnemonic); } /// /// Gets the expected mnemonic for a given opcode /// private string GetExpectedMnemonic(byte opcode) { return opcode switch { 0x08 => "or", 0x83 => "add", // Assuming reg field is 0 (ADD) 0x50 => "push", 0xE8 => "call", 0x40 => "inc", 0x41 => "inc", 0x42 => "inc", _ => "??" }; } }