namespace X86Disassembler.X86.Handlers.Group1;
///
/// Handler for ADD r/m8, imm8 instruction (0x80 /0)
///
public class AddImmToRm8Handler : InstructionHandler
{
///
/// Initializes a new instance of the AddImmToRm8Handler class
///
/// The buffer containing the code to decode
/// The instruction decoder that owns this handler
/// The length of the buffer
public AddImmToRm8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
if (opcode != 0x80)
return false;
// Check if the reg field of the ModR/M byte is 0 (ADD)
int position = Decoder.GetPosition();
if (position >= Length)
return false;
byte modRM = CodeBuffer[position];
byte reg = (byte)((modRM & 0x38) >> 3);
return reg == 0; // 0 = ADD
}
///
/// Decodes an ADD r/m8, imm8 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "add";
int position = Decoder.GetPosition();
if (position >= Length)
{
return false;
}
// Read the ModR/M byte
byte modRM = CodeBuffer[position++];
// Extract the fields from the ModR/M byte
byte mod = (byte)((modRM & 0xC0) >> 6);
byte reg = (byte)((modRM & 0x38) >> 3); // Should be 0 for ADD
byte rm = (byte)(modRM & 0x07);
// For direct register addressing (mod == 3), use 8-bit register names
string destOperand;
if (mod == 3)
{
// Use 8-bit register names for direct register addressing
destOperand = GetRegister8(rm);
}
else
{
// Use ModR/M decoder for memory addressing
destOperand = ModRMDecoder.DecodeModRM(mod, rm, false);
}
Decoder.SetPosition(position);
// Read the immediate value
if (position >= Length)
{
return false;
}
byte imm8 = CodeBuffer[position++];
Decoder.SetPosition(position);
// Set the operands
instruction.Operands = $"{destOperand}, 0x{imm8:X2}";
return true;
}
}