namespace X86Disassembler.X86.Handlers;
///
/// Handler for CALL rel32 instruction (0xE8)
///
public class CallRel32Handler : InstructionHandler
{
///
/// Initializes a new instance of the CallRel32Handler class
///
/// The buffer containing the code to decode
/// The instruction decoder that owns this handler
/// The length of the buffer
public CallRel32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
return opcode == 0xE8;
}
///
/// Decodes a CALL rel32 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "call";
int position = Decoder.GetPosition();
if (position + 4 > Length)
{
return false;
}
// Read the relative offset
int offset = BitConverter.ToInt32(CodeBuffer, position);
Decoder.SetPosition(position + 4);
// Calculate the target address
uint targetAddress = (uint)(position + offset + 4);
// Set the operands
instruction.Operands = $"0x{targetAddress:X8}";
return true;
}
}