namespace X86Disassembler.X86.Handlers.Call;
///
/// Handler for CALL r/m32 instruction (FF /2)
///
public class CallRm32Handler : InstructionHandler
{
///
/// Initializes a new instance of the CallRm32Handler class
///
/// The buffer containing the code to decode
/// The instruction decoder that owns this handler
/// The length of the buffer
public CallRm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
// CALL r/m32 is encoded as FF /2
if (opcode != 0xFF)
{
return false;
}
// Check if we have enough bytes to read the ModR/M byte
if (!Decoder.CanReadByte())
{
return false;
}
// Peek at the ModR/M byte without advancing the position
byte modRM = CodeBuffer[Decoder.GetPosition()];
// Extract the reg field (bits 3-5)
byte reg = (byte)((modRM & 0x38) >> 3);
// CALL r/m32 is encoded as FF /2 (reg field = 2)
return reg == 2;
}
///
/// Decodes a CALL r/m32 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Check if we have enough bytes for the ModR/M byte
if (!Decoder.CanReadByte())
{
return false;
}
// Read the ModR/M byte
var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM();
// Set the mnemonic
instruction.Mnemonic = "call";
// For register operands, set the operand
if (mod == 3)
{
// Register operand
destOperand = ModRMDecoder.GetRegisterName(rm, 32);
}
instruction.Operands = destOperand;
return true;
}
}