namespace X86Disassembler.X86.Handlers.Jump; /// /// Handler for JMP rel32 instruction (0xE9) /// public class JmpRel32Handler : InstructionHandler { /// /// Initializes a new instance of the JmpRel32Handler class /// /// The buffer containing the code to decode /// The instruction decoder that owns this handler /// The length of the buffer public JmpRel32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length) : base(codeBuffer, decoder, length) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0xE9; } /// /// Decodes a JMP rel32 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the mnemonic instruction.Mnemonic = "jmp"; // Check if we have enough bytes for the offset (4 bytes) if (!Decoder.CanReadUInt()) { return false; } // Read the offset and calculate target address uint offset = Decoder.ReadUInt32(); // Calculate target address (instruction address + instruction length + offset) // For JMP rel32, the instruction is 5 bytes: opcode (1 byte) + offset (4 bytes) uint targetAddress = (uint)(instruction.Address + 5 + offset); // Set the operands instruction.Operands = $"0x{targetAddress:X8}"; return true; } }