namespace X86Disassembler.X86.Handlers.Mov;
///
/// Handler for MOV EAX, moffs32 instruction (0xA1) and MOV AL, moffs8 instruction (0xA0)
///
public class MovEaxMoffsHandler : InstructionHandler
{
///
/// Initializes a new instance of the MovEaxMoffsHandler class
///
/// The buffer containing the code to decode
/// The instruction decoder that owns this handler
/// The length of the buffer
public MovEaxMoffsHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
return opcode == 0xA0 || opcode == 0xA1;
}
///
/// Decodes a MOV EAX, moffs32 or MOV AL, moffs8 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "mov";
// Get the operand size and register name
int operandSize = (opcode == 0xA0)
? 8
: 32;
string regName = ModRMDecoder.GetRegisterName(RegisterIndex.A, operandSize);
// Read the memory offset
uint offset = Decoder.ReadUInt32();
if (Decoder.GetPosition() > Length)
{
return false;
}
// Set the operands
instruction.Operands = $"{regName}, [0x{offset:X}]";
return true;
}
}