namespace X86Disassembler.X86.Handlers.Mov; /// /// Handler for MOV EAX, moffs32 instruction (0xA1) and MOV AL, moffs8 instruction (0xA0) /// public class MovEaxMoffsHandler : InstructionHandler { /// /// Initializes a new instance of the MovEaxMoffsHandler class /// /// The buffer containing the code to decode /// The instruction decoder that owns this handler /// The length of the buffer public MovEaxMoffsHandler(byte[] codeBuffer, InstructionDecoder decoder, int length) : base(codeBuffer, decoder, length) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0xA0 || opcode == 0xA1; } /// /// Decodes a MOV EAX, moffs32 or MOV AL, moffs8 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the mnemonic instruction.Mnemonic = "mov"; // Get the operand size and register name int operandSize = (opcode == 0xA0) ? 8 : 32; string regName = ModRMDecoder.GetRegisterName(RegisterIndex.A, operandSize); // Read the memory offset uint offset = Decoder.ReadUInt32(); if (Decoder.GetPosition() > Length) { return false; } // Set the operands instruction.Operands = $"{regName}, [0x{offset:X}]"; return true; } }