namespace X86Disassembler.X86.Handlers.Mov; /// /// Handler for MOV r/m32, imm32 instruction (0xC7) /// public class MovRm32Imm32Handler : InstructionHandler { /// /// Initializes a new instance of the MovRm32Imm32Handler class /// /// The buffer containing the code to decode /// The instruction decoder that owns this handler /// The length of the buffer public MovRm32Imm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length) : base(codeBuffer, decoder, length) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0xC7; } /// /// Decodes a MOV r/m32, imm32 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the mnemonic instruction.Mnemonic = "mov"; // Check if we have enough bytes for the ModR/M byte if (!Decoder.CanReadByte()) { return false; } // Use ModRMDecoder to decode the ModR/M byte var (mod, reg, rm, operand) = ModRMDecoder.ReadModRM(false); // MOV r/m32, imm32 only uses reg=0 if (reg != 0) { return false; } // Check if we have enough bytes for the immediate value (4 bytes) if (!Decoder.CanReadUInt()) { return false; } // Read the immediate dword and format the operands uint imm32 = Decoder.ReadUInt32(); instruction.Operands = $"{operand}, 0x{imm32:X8}"; return true; } }