namespace X86Disassembler.X86.Handlers.Nop; /// /// Handler for multi-byte NOP instructions (0x0F 0x1F ...) /// These are used for alignment and are encoded as NOP operations with specific memory operands /// public class MultiByteNopHandler : InstructionHandler { // NOP variant information (ModR/M byte, memory operand, and expected bytes pattern) private static readonly (byte ModRm, string MemOperand, byte[] ExpectedBytes)[] NopVariants = { // 8-byte NOP: 0F 1F 84 00 00 00 00 00 (check longest patterns first) (0x84, "[eax+eax*1]", new byte[] { 0x00, 0x00, 0x00, 0x00, 0x00 }), // 7-byte NOP: 0F 1F 80 00 00 00 00 (0x80, "[eax]", new byte[] { 0x00, 0x00, 0x00, 0x00 }), // 6-byte NOP: 0F 1F 44 00 00 00 (0x44, "[eax+eax*1]", new byte[] { 0x00, 0x00, 0x00 }), // 5-byte NOP: 0F 1F 44 00 00 (0x44, "[eax+eax*1]", new byte[] { 0x00, 0x00 }), // 4-byte NOP: 0F 1F 40 00 (0x40, "[eax]", new byte[] { 0x00 }), // 3-byte NOP: 0F 1F 00 (0x00, "[eax]", Array.Empty()) }; /// /// Initializes a new instance of the MultiByteNopHandler class /// /// The buffer containing the code to decode /// The instruction decoder that owns this handler /// The length of the buffer public MultiByteNopHandler(byte[] codeBuffer, InstructionDecoder decoder, int length) : base(codeBuffer, decoder, length) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { // Multi-byte NOPs start with 0x0F if (opcode != 0x0F) { return false; } // Check if we have enough bytes to read the second opcode if (!Decoder.CanReadByte()) { return false; } // Check if the second byte is 0x1F (part of the multi-byte NOP encoding) byte secondByte = CodeBuffer[Decoder.GetPosition()]; return secondByte == 0x1F; } /// /// Decodes a multi-byte NOP instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the mnemonic instruction.Mnemonic = "nop"; // Skip the second byte (0x1F) Decoder.ReadByte(); // Check if we have enough bytes to read the ModR/M byte if (!Decoder.CanReadByte()) { return false; } // Check if we have an operand size prefix (0x66) bool hasOperandSizePrefix = Decoder.HasOperandSizeOverridePrefix(); // Determine the size of the operand string ptrType = hasOperandSizePrefix ? "word ptr" : "dword ptr"; // Read the ModR/M byte but don't advance the position yet int position = Decoder.GetPosition(); byte modRm = CodeBuffer[position]; // Default memory operand if no specific variant is matched string memOperand = "[eax]"; int bytesToSkip = 1; // Skip at least the ModR/M byte // Try to find a matching NOP variant (we check longest patterns first) foreach (var (variantModRm, operand, expectedBytes) in NopVariants) { // Skip if ModR/M doesn't match if (variantModRm != modRm) { continue; } // Check if we have enough bytes for this pattern if (position + expectedBytes.Length >= Length) { continue; } // Check if the expected bytes match bool isMatch = true; for (int i = 0; i < expectedBytes.Length; i++) { if (position + i + 1 >= Length || CodeBuffer[position + i + 1] != expectedBytes[i]) { isMatch = false; break; } } // If we found a match, use it and stop checking if (isMatch) { memOperand = operand; bytesToSkip = 1 + expectedBytes.Length; // ModR/M byte + additional bytes break; } } // Skip the bytes we've processed Decoder.SetPosition(position + bytesToSkip); // Set the operands with the appropriate size prefix instruction.Operands = $"{ptrType} {memOperand}"; return true; } }