namespace X86Disassembler.X86.Handlers.FloatingPoint.LoadStore;
using X86Disassembler.X86.Operands;
/// 
/// Handler for FST float64 instruction (DD /2)
/// 
public class FstFloat64Handler : InstructionHandler
{
    /// 
    /// Initializes a new instance of the FstFloat64Handler class
    /// 
    /// The instruction decoder that owns this handler
    public FstFloat64Handler(InstructionDecoder decoder)
        : base(decoder)
    {
    }
    /// 
    /// Checks if this handler can decode the given opcode
    /// 
    /// The opcode to check
    /// True if this handler can decode the opcode
    public override bool CanHandle(byte opcode)
    {
        // FST is DD /2
        if (opcode != 0xDD) return false;
        if (!Decoder.CanReadByte())
        {
            return false;
        }
        // Check if the ModR/M byte has reg field = 2
        byte modRm = Decoder.PeakByte();
        byte reg = (byte)((modRm >> 3) & 0x7);
        
        return reg == 2;
    }
    
    /// 
    /// Decodes a FST float64 instruction
    /// 
    /// The opcode of the instruction
    /// The instruction object to populate
    /// True if the instruction was successfully decoded
    public override bool Decode(byte opcode, Instruction instruction)
    {
        if (!Decoder.CanReadByte())
        {
            return false;
        }
        // Read the ModR/M byte using the specialized FPU method
        var (mod, reg, fpuRm, rawOperand) = ModRMDecoder.ReadModRMFpu64();
        
        // Set the instruction type
        instruction.Type = InstructionType.Fst;
        // Handle based on addressing mode
        if (mod != 3) // Memory operand
        {
            // Set the structured operands - the operand already has the correct size from ReadModRM
            instruction.StructuredOperands = 
            [
                rawOperand
            ];
        }
        else // Register operand (ST(i))
        {
            // For register operands with mod=3, this is FST ST(i)
            var stiOperand = OperandFactory.CreateFPURegisterOperand(fpuRm); // ST(i)
            
            // Set the structured operands
            instruction.StructuredOperands = 
            [
                stiOperand
            ];
        }
        return true;
    }
}