using X86Disassembler.X86.Operands;
namespace X86Disassembler.X86.Handlers.Add;
///
/// Handler for ADD r/m32, r32 instruction (0x01)
///
public class AddRm32R32Handler : InstructionHandler
{
///
/// Initializes a new instance of the AddRm32R32Handler class
///
/// The instruction decoder that owns this handler
public AddRm32R32Handler(InstructionDecoder decoder)
: base(decoder)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
return opcode == 0x01;
}
///
/// Decodes an ADD r/m32, r32 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Add;
if (!Decoder.CanReadByte())
{
return false;
}
// Read the ModR/M byte
// For ADD r/m32, r32 (0x01):
// - The r/m field with mod specifies the destination operand (register or memory)
// - The reg field specifies the source register
// The destinationOperand is already created by ModRMDecoder based on mod and rm fields
var (_, reg, _, destinationOperand) = ModRMDecoder.ReadModRM();
// Create the source register operand from the reg field
var sourceOperand = OperandFactory.CreateRegisterOperand(reg, 32);
// Set the structured operands
instruction.StructuredOperands =
[
destinationOperand,
sourceOperand
];
return true;
}
}