namespace X86Disassembler.X86.Handlers.And; /// /// Handler for AND EAX, imm32 instruction (0x25) /// public class AndEaxImmHandler : InstructionHandler { /// /// Initializes a new instance of the AndEaxImmHandler class /// /// The buffer containing the code to decode /// The instruction decoder that owns this handler /// The length of the buffer public AndEaxImmHandler(byte[] codeBuffer, InstructionDecoder decoder, int length) : base(codeBuffer, decoder, length) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0x25; } /// /// Decodes an AND EAX, imm32 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the mnemonic instruction.Mnemonic = "and"; int position = Decoder.GetPosition(); // Read immediate value if (position + 3 >= Length) { instruction.Operands = "eax, ??"; return true; } // Read immediate value uint imm32 = Decoder.ReadUInt32(); // Set operands instruction.Operands = $"eax, 0x{imm32:X8}"; return true; } }