namespace X86Disassembler.X86.Handlers.And;
///
/// Handler for AND r/m32, r32 instruction (0x21)
///
public class AndMemRegHandler : InstructionHandler
{
///
/// Initializes a new instance of the AndMemRegHandler class
///
/// The buffer containing the code to decode
/// The instruction decoder that owns this handler
/// The length of the buffer
public AndMemRegHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
return opcode == 0x21;
}
///
/// Decodes an AND r/m32, r32 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "and";
int position = Decoder.GetPosition();
if (position >= Length)
{
return false;
}
// Read the ModR/M byte
var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
// Get register name
string regName = ModRMDecoder.GetRegisterName(reg, 32);
// For mod == 3, both operands are registers
if (mod == 3)
{
memOperand = ModRMDecoder.GetRegisterName(rm, 32);
}
instruction.Operands = $"{memOperand}, {regName}";
return true;
}
}