namespace X86Disassembler.X86.Handlers.Call; /// /// Handler for CALL r/m32 instruction (0xFF /2) /// public class CallRm32Handler : InstructionHandler { /// /// Initializes a new instance of the CallRm32Handler class /// /// The buffer containing the code to decode /// The instruction decoder that owns this handler /// The length of the buffer public CallRm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length) : base(codeBuffer, decoder, length) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0xFF; } /// /// Decodes a CALL r/m32 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { int position = Decoder.GetPosition(); if (position >= Length) { return false; } // Read the ModR/M byte var (mod, reg, rm, destOperand) = ModRMDecoder.ReadModRM(); // CALL r/m32 is encoded as FF /2 if (reg != RegisterIndex.C) { return false; } // Set the mnemonic instruction.Mnemonic = "call"; // For register operands, set the operand if (mod == 3) { // Register operand destOperand = ModRMDecoder.GetRegisterName(rm, 32); } instruction.Operands = destOperand; return true; } }