namespace X86Disassembler.X86.Handlers.Jump;
///
/// Handler for JGE rel8 instruction (0x7D)
///
public class JgeRel8Handler : InstructionHandler
{
///
/// Initializes a new instance of the JgeRel8Handler class
///
/// The buffer containing the code to decode
/// The instruction decoder that owns this handler
/// The length of the buffer
public JgeRel8Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
return opcode == 0x7D;
}
///
/// Decodes a JGE rel8 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "jge";
// Check if we can read the offset byte
if (!Decoder.CanReadByte())
{
instruction.Operands = "??";
return true;
}
// Read the offset and calculate target address
int position = Decoder.GetPosition();
sbyte offset = (sbyte)Decoder.ReadByte();
// Calculate target address (instruction address + instruction length + offset)
uint targetAddress = (uint)(instruction.Address + 2 + offset);
// Format the target address
instruction.Operands = $"0x{targetAddress:X8}";
return true;
}
}