namespace X86Disassembler.X86.Handlers.Jump;
///
/// Handler for JMP rel32 instruction (0xE9)
///
public class JmpRel32Handler : InstructionHandler
{
///
/// Initializes a new instance of the JmpRel32Handler class
///
/// The buffer containing the code to decode
/// The instruction decoder that owns this handler
/// The length of the buffer
public JmpRel32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
///
/// Checks if this handler can decode the given opcode
///
/// The opcode to check
/// True if this handler can decode the opcode
public override bool CanHandle(byte opcode)
{
return opcode == 0xE9;
}
///
/// Decodes a JMP rel32 instruction
///
/// The opcode of the instruction
/// The instruction object to populate
/// True if the instruction was successfully decoded
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "jmp";
// Check if we have enough bytes for the offset (4 bytes)
int position = Decoder.GetPosition();
if (position + 4 > Length)
{
return false;
}
// Read the offset and calculate target address
uint offset = Decoder.ReadUInt32();
// Calculate target address (instruction address + instruction length + offset)
// For JMP rel32, the instruction is 5 bytes: opcode (1 byte) + offset (4 bytes)
uint targetAddress = (uint)(instruction.Address + 5 + offset);
// Set the operands
instruction.Operands = $"0x{targetAddress:X8}";
return true;
}
}