namespace X86Disassembler.X86.Handlers.Mov; /// /// Handler for MOV r32, imm32 instruction (0xB8-0xBF) /// public class MovRegImm32Handler : InstructionHandler { /// /// Initializes a new instance of the MovRegImm32Handler class /// /// The buffer containing the code to decode /// The instruction decoder that owns this handler /// The length of the buffer public MovRegImm32Handler(byte[] codeBuffer, InstructionDecoder decoder, int length) : base(codeBuffer, decoder, length) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode >= 0xB8 && opcode <= 0xBF; } /// /// Decodes a MOV r32, imm32 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the mnemonic instruction.Mnemonic = "mov"; // Register is encoded in the low 3 bits of the opcode RegisterIndex reg = (RegisterIndex) (opcode & 0x07); string regName = ModRMDecoder.GetRegisterName(reg, 32); // Read the immediate value uint imm32 = Decoder.ReadUInt32(); if (Decoder.GetPosition() > Length) { return false; } // Set the operands instruction.Operands = $"{regName}, 0x{imm32:X}"; return true; } }