namespace X86Disassembler.X86.Handlers.Add; /// /// Handler for ADD EAX, imm32 instruction (0x05) /// public class AddEaxImmHandler : InstructionHandler { /// /// Initializes a new instance of the AddEaxImmHandler class /// /// The buffer containing the code to decode /// The instruction decoder that owns this handler /// The length of the buffer public AddEaxImmHandler(byte[] codeBuffer, InstructionDecoder decoder, int length) : base(codeBuffer, decoder, length) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0x05; } /// /// Decodes an ADD EAX, imm32 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the mnemonic instruction.Mnemonic = "add"; int position = Decoder.GetPosition(); // Check if we have enough bytes for the immediate value if (position + 3 >= Length) { return false; // Not enough bytes for the immediate value } // Read the 32-bit immediate value uint imm32 = Decoder.ReadUInt32(); // Format the immediate value string immStr = $"0x{imm32:X}"; // Set the operands instruction.Operands = $"eax, {immStr}"; return true; } }