using X86Disassembler.X86.Operands; namespace X86Disassembler.X86.Handlers.Mov; /// /// Handler for MOV EAX, moffs32 instruction (0xA1) and MOV AL, moffs8 instruction (0xA0) /// public class MovEaxMoffsHandler : InstructionHandler { /// /// Initializes a new instance of the MovEaxMoffsHandler class /// /// The instruction decoder that owns this handler public MovEaxMoffsHandler(InstructionDecoder decoder) : base(decoder) { } /// /// Checks if this handler can decode the given opcode /// /// The opcode to check /// True if this handler can decode the opcode public override bool CanHandle(byte opcode) { return opcode == 0xA0 || opcode == 0xA1; } /// /// Decodes a MOV EAX, moffs32 or MOV AL, moffs8 instruction /// /// The opcode of the instruction /// The instruction object to populate /// True if the instruction was successfully decoded public override bool Decode(byte opcode, Instruction instruction) { // Set the instruction type instruction.Type = InstructionType.Mov; // Get the operand size based on the opcode int operandSize = (opcode == 0xA0) ? 8 : 32; // Read the memory offset if (!Decoder.CanReadUInt()) { return false; } uint offset = Decoder.ReadUInt32(); // Create the destination register operand (EAX or AL) var destinationOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, operandSize); // Create the source memory operand // For MOV EAX, moffs32 or MOV AL, moffs8, the memory operand is a direct memory reference var sourceOperand = OperandFactory.CreateDirectMemoryOperand(offset, operandSize); // Set the structured operands instruction.StructuredOperands = [ destinationOperand, sourceOperand ]; return true; } }