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46 lines
1.3 KiB
C#
46 lines
1.3 KiB
C#
namespace X86Disassembler.X86.Handlers.Nop;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for INT3 instruction (0xCC)
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/// </summary>
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public class Int3Handler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the Int3Handler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public Int3Handler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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return opcode == 0xCC;
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}
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/// <summary>
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/// Decodes an INT3 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Int3;
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// INT3 has no operands
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instruction.StructuredOperands = [];
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return true;
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}
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}
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