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91 lines
3.2 KiB
C#
91 lines
3.2 KiB
C#
namespace X86Disassembler.X86.Handlers.Add;
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/// <summary>
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/// Handler for ADD EAX, imm32 instruction (0x05)
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/// </summary>
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public class AddEaxImmHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the AddEaxImmHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public AddEaxImmHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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return opcode == 0x05;
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}
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/// <summary>
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/// Decodes an ADD EAX, imm32 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Save the original position for raw bytes calculation
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int startPosition = Decoder.GetPosition();
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// Set the mnemonic
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instruction.Mnemonic = "add";
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// Check if we have enough bytes for the immediate value
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if (startPosition + 4 > Length)
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{
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// Not enough bytes for the immediate value
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instruction.Operands = "eax, ??";
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// Set the raw bytes to just the opcode
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instruction.RawBytes = new byte[] { opcode };
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return true; // Still return true as we've set a valid mnemonic and operands
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}
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// Check for special cases where the immediate value might be part of another instruction
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// For example, if the next byte is 0x83 (Group 1 sign-extended immediate)
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// or 0xEB (JMP rel8), it's likely the start of a new instruction
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byte nextByte = CodeBuffer[startPosition];
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if (nextByte == 0x83 || nextByte == 0xEB)
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{
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// This is likely the start of a new instruction, not part of our immediate value
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instruction.Operands = "eax, ??";
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// Set the raw bytes to just the opcode
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instruction.RawBytes = new byte[] { opcode };
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return true;
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}
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// Read the 32-bit immediate value
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uint imm32 = Decoder.ReadUInt32();
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// Set the operands
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instruction.Operands = $"eax, 0x{imm32:X8}";
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// Set the raw bytes
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byte[] rawBytes = new byte[5]; // opcode + 4 bytes for immediate
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rawBytes[0] = opcode;
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for (int i = 0; i < 4; i++)
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{
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if (startPosition + i < Length)
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{
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rawBytes[i + 1] = CodeBuffer[startPosition + i];
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}
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}
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instruction.RawBytes = rawBytes;
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return true;
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}
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}
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