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ParkanPlayground/X86Disassembler/X86/Operands/DisplacementMemoryOperand.cs

66 lines
2.2 KiB
C#

namespace X86Disassembler.X86.Operands;
/// <summary>
/// Represents a memory operand with a base register and displacement in an x86 instruction (e.g., [eax+0x4])
/// </summary>
public class DisplacementMemoryOperand : MemoryOperand
{
/// <summary>
/// Gets or sets the base register
/// </summary>
public RegisterIndex BaseRegister { get; set; }
/// <summary>
/// Gets or sets the displacement value
/// </summary>
public long Displacement { get; set; }
/// <summary>
/// Initializes a new instance of the DisplacementMemoryOperand class
/// </summary>
/// <param name="baseRegister">The base register</param>
/// <param name="displacement">The displacement value</param>
/// <param name="size">The size of the memory access in bits</param>
/// <param name="segmentOverride">Optional segment override</param>
public DisplacementMemoryOperand(RegisterIndex baseRegister, long displacement, int size = 32, string? segmentOverride = null)
: base(size, segmentOverride)
{
Type = OperandType.MemoryBaseRegPlusOffset;
BaseRegister = baseRegister;
Displacement = displacement;
}
/// <summary>
/// Returns a string representation of this operand
/// </summary>
public override string ToString()
{
// Get register name
var registerName = RegisterMapper.GetRegisterName(BaseRegister, 32);
// Format the displacement value
string formattedDisplacement;
string sign;
// Handle positive and negative displacements
if (Displacement >= 0)
{
sign = "+";
formattedDisplacement = Displacement < 256
? $"0x{Displacement:X2}"
: $"0x{Displacement:X8}";
}
else
{
sign = "-";
// For negative values, take the absolute value for display
var absDisplacement = Math.Abs(Displacement);
formattedDisplacement = absDisplacement < 256
? $"0x{absDisplacement:X2}"
: $"0x{absDisplacement:X8}";
}
return $"{GetSizePrefix()}[{registerName}{sign}{formattedDisplacement}]";
}
}