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83 lines
2.8 KiB
C#
83 lines
2.8 KiB
C#
namespace X86Disassembler.X86.Handlers.Jump;
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using Operands;
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/// <summary>
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/// Handler for conditional jump instructions (0x70-0x7F)
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/// </summary>
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public class ConditionalJumpHandler : InstructionHandler
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{
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// Mnemonics for conditional jumps
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private static readonly string[] Mnemonics =
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[
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"jo", "jno", "jb", "jnb", "jz", "jnz", "jbe", "jnbe",
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"js", "jns", "jp", "jnp", "jl", "jnl", "jle", "jnle"
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];
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// Instruction types for conditional jumps
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private static readonly InstructionType[] InstructionTypes =
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[
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InstructionType.Jo, InstructionType.Jno, InstructionType.Jb, InstructionType.Jae,
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InstructionType.Jz, InstructionType.Jnz, InstructionType.Jbe, InstructionType.Ja,
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InstructionType.Js, InstructionType.Jns, InstructionType.Unknown, InstructionType.Unknown,
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InstructionType.Jl, InstructionType.Jge, InstructionType.Jle, InstructionType.Jg
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];
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/// <summary>
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/// Initializes a new instance of the ConditionalJumpHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public ConditionalJumpHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// Conditional jumps are in the range 0x70-0x7F
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return opcode >= 0x70 && opcode <= 0x7F;
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}
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/// <summary>
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/// Decodes a conditional jump instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Get the index from the opcode
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int index = opcode - 0x70;
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// Set the instruction type
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instruction.Type = InstructionTypes[index];
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// Check if we can read the offset byte
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the offset and calculate target address
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int position = Decoder.GetPosition();
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sbyte offset = (sbyte)Decoder.ReadByte();
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int targetAddress = position + 1 + offset;
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// Create the target address operand
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var targetOperand = OperandFactory.CreateRelativeOffsetOperand((uint)targetAddress, 8);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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targetOperand
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];
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return true;
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}
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}
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