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59 lines
1.7 KiB
C#

namespace X86Disassembler.X86.Handlers.Push;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for PUSH imm32 instruction (0x68)
/// </summary>
public class PushImm32Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the PushImm32Handler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public PushImm32Handler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0x68;
}
/// <summary>
/// Decodes a PUSH imm32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Push;
if(!Decoder.CanReadUInt())
{
return false;
}
// Read the immediate value
uint imm32 = Decoder.ReadUInt32();
// Create an immediate operand
var immOperand = new ImmediateOperand(imm32);
// Set the structured operands
instruction.StructuredOperands =
[
immOperand
];
return true;
}
}