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mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-05-19 20:01:17 +03:00

57 lines
1.8 KiB
C#

namespace X86Disassembler.X86.Handlers;
/// <summary>
/// Handler for TEST EAX, imm32 instruction (0xA9)
/// </summary>
public class TestEaxImmHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the TestEaxImmHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public TestEaxImmHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0xA9;
}
/// <summary>
/// Decodes a TEST EAX, imm32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "test";
int position = Decoder.GetPosition();
if (position + 4 > Length)
{
return false;
}
// Read the immediate value
uint imm32 = BitConverter.ToUInt32(CodeBuffer, position);
Decoder.SetPosition(position + 4);
// Set the operands
instruction.Operands = $"eax, 0x{imm32:X8}";
return true;
}
}