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https://github.com/sampletext32/ParkanPlayground.git
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145 lines
7.6 KiB
C#
145 lines
7.6 KiB
C#
using X86Disassembler.X86.Operands;
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namespace X86Disassembler.X86.Handlers.FloatingPoint;
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/// <summary>
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/// Handler for floating-point operations on int32 (DA opcode)
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/// </summary>
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public class Int32OperationHandler : InstructionHandler
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{
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// Memory operand instruction types for DA opcode - operations on int32
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private static readonly InstructionType[] MemoryInstructionTypes =
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[
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InstructionType.Fiadd, // fiadd dword ptr [r/m]
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InstructionType.Fimul, // fimul dword ptr [r/m]
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InstructionType.Ficom, // ficom dword ptr [r/m]
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InstructionType.Ficomp, // ficomp dword ptr [r/m]
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InstructionType.Fisub, // fisub dword ptr [r/m]
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InstructionType.Fisubr, // fisubr dword ptr [r/m]
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InstructionType.Fidiv, // fidiv dword ptr [r/m]
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InstructionType.Fidivr // fidivr dword ptr [r/m]
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];
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// Register-register operations mapping (mod=3)
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private static readonly Dictionary<(RegisterIndex Reg, RegisterIndex Rm), (InstructionType Type, FpuRegisterIndex DestIndex, FpuRegisterIndex SrcIndex)> RegisterOperations = new()
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{
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// FCMOVB st(0), st(i)
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{ (RegisterIndex.A, RegisterIndex.A), (InstructionType.Fcmovb, FpuRegisterIndex.ST0, FpuRegisterIndex.ST0) },
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{ (RegisterIndex.A, RegisterIndex.C), (InstructionType.Fcmovb, FpuRegisterIndex.ST0, FpuRegisterIndex.ST1) },
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{ (RegisterIndex.A, RegisterIndex.D), (InstructionType.Fcmovb, FpuRegisterIndex.ST0, FpuRegisterIndex.ST2) },
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{ (RegisterIndex.A, RegisterIndex.B), (InstructionType.Fcmovb, FpuRegisterIndex.ST0, FpuRegisterIndex.ST3) },
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{ (RegisterIndex.A, RegisterIndex.Sp), (InstructionType.Fcmovb, FpuRegisterIndex.ST0, FpuRegisterIndex.ST4) },
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{ (RegisterIndex.A, RegisterIndex.Bp), (InstructionType.Fcmovb, FpuRegisterIndex.ST0, FpuRegisterIndex.ST5) },
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{ (RegisterIndex.A, RegisterIndex.Si), (InstructionType.Fcmovb, FpuRegisterIndex.ST0, FpuRegisterIndex.ST6) },
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{ (RegisterIndex.A, RegisterIndex.Di), (InstructionType.Fcmovb, FpuRegisterIndex.ST0, FpuRegisterIndex.ST7) },
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// FCMOVE st(0), st(i)
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{ (RegisterIndex.B, RegisterIndex.A), (InstructionType.Fcmove, FpuRegisterIndex.ST0, FpuRegisterIndex.ST0) },
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{ (RegisterIndex.B, RegisterIndex.C), (InstructionType.Fcmove, FpuRegisterIndex.ST0, FpuRegisterIndex.ST1) },
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{ (RegisterIndex.B, RegisterIndex.D), (InstructionType.Fcmove, FpuRegisterIndex.ST0, FpuRegisterIndex.ST2) },
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{ (RegisterIndex.B, RegisterIndex.B), (InstructionType.Fcmove, FpuRegisterIndex.ST0, FpuRegisterIndex.ST3) },
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{ (RegisterIndex.B, RegisterIndex.Sp), (InstructionType.Fcmove, FpuRegisterIndex.ST0, FpuRegisterIndex.ST4) },
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{ (RegisterIndex.B, RegisterIndex.Bp), (InstructionType.Fcmove, FpuRegisterIndex.ST0, FpuRegisterIndex.ST5) },
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{ (RegisterIndex.B, RegisterIndex.Si), (InstructionType.Fcmove, FpuRegisterIndex.ST0, FpuRegisterIndex.ST6) },
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{ (RegisterIndex.B, RegisterIndex.Di), (InstructionType.Fcmove, FpuRegisterIndex.ST0, FpuRegisterIndex.ST7) },
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// FCMOVBE st(0), st(i)
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{ (RegisterIndex.C, RegisterIndex.A), (InstructionType.Fcmovbe, FpuRegisterIndex.ST0, FpuRegisterIndex.ST0) },
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{ (RegisterIndex.C, RegisterIndex.C), (InstructionType.Fcmovbe, FpuRegisterIndex.ST0, FpuRegisterIndex.ST1) },
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{ (RegisterIndex.C, RegisterIndex.D), (InstructionType.Fcmovbe, FpuRegisterIndex.ST0, FpuRegisterIndex.ST2) },
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{ (RegisterIndex.C, RegisterIndex.B), (InstructionType.Fcmovbe, FpuRegisterIndex.ST0, FpuRegisterIndex.ST3) },
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{ (RegisterIndex.C, RegisterIndex.Sp), (InstructionType.Fcmovbe, FpuRegisterIndex.ST0, FpuRegisterIndex.ST4) },
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{ (RegisterIndex.C, RegisterIndex.Bp), (InstructionType.Fcmovbe, FpuRegisterIndex.ST0, FpuRegisterIndex.ST5) },
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{ (RegisterIndex.C, RegisterIndex.Si), (InstructionType.Fcmovbe, FpuRegisterIndex.ST0, FpuRegisterIndex.ST6) },
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{ (RegisterIndex.C, RegisterIndex.Di), (InstructionType.Fcmovbe, FpuRegisterIndex.ST0, FpuRegisterIndex.ST7) },
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// FCMOVU st(0), st(i)
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{ (RegisterIndex.D, RegisterIndex.A), (InstructionType.Fcmovu, FpuRegisterIndex.ST0, FpuRegisterIndex.ST0) },
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{ (RegisterIndex.D, RegisterIndex.C), (InstructionType.Fcmovu, FpuRegisterIndex.ST0, FpuRegisterIndex.ST1) },
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{ (RegisterIndex.D, RegisterIndex.D), (InstructionType.Fcmovu, FpuRegisterIndex.ST0, FpuRegisterIndex.ST2) },
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{ (RegisterIndex.D, RegisterIndex.B), (InstructionType.Fcmovu, FpuRegisterIndex.ST0, FpuRegisterIndex.ST3) },
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{ (RegisterIndex.D, RegisterIndex.Sp), (InstructionType.Fcmovu, FpuRegisterIndex.ST0, FpuRegisterIndex.ST4) },
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{ (RegisterIndex.D, RegisterIndex.Bp), (InstructionType.Fcmovu, FpuRegisterIndex.ST0, FpuRegisterIndex.ST5) },
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{ (RegisterIndex.D, RegisterIndex.Si), (InstructionType.Fcmovu, FpuRegisterIndex.ST0, FpuRegisterIndex.ST6) },
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{ (RegisterIndex.D, RegisterIndex.Di), (InstructionType.Fcmovu, FpuRegisterIndex.ST0, FpuRegisterIndex.ST7) },
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// Special case
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{ (RegisterIndex.Di, RegisterIndex.B), (InstructionType.Fcmovu, FpuRegisterIndex.ST0, FpuRegisterIndex.ST0) }
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};
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/// <summary>
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/// Initializes a new instance of the Int32OperationHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public Int32OperationHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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return opcode == 0xDA;
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}
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/// <summary>
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/// Decodes a floating-point instruction for int32 operations
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the ModR/M byte
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var (mod, reg, rm, memoryOperand) = ModRMDecoder.ReadModRM();
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// Handle based on addressing mode
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if (mod != 3) // Memory operand
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{
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// Set the instruction type based on the reg field
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instruction.Type = MemoryInstructionTypes[(int)reg];
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// Set the structured operands
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instruction.StructuredOperands =
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[
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memoryOperand
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];
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}
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else // Register operand (ST(i))
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{
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// Look up the instruction type in the register operations dictionary
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if (RegisterOperations.TryGetValue((reg, rm), out var operation))
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{
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instruction.Type = operation.Type;
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// Create the FPU register operands
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var destOperand = OperandFactory.CreateFPURegisterOperand(operation.DestIndex);
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var srcOperand = OperandFactory.CreateFPURegisterOperand(operation.SrcIndex);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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destOperand,
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srcOperand
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];
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}
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else
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{
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// Unknown instruction
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instruction.Type = InstructionType.Unknown;
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instruction.StructuredOperands = [];
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}
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}
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return true;
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}
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} |