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67 lines
2.2 KiB
C#
67 lines
2.2 KiB
C#
using X86Disassembler.X86.Operands;
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namespace X86Disassembler.X86.Handlers.Mov;
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/// <summary>
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/// Handler for MOV EAX, moffs32 instruction (0xA1) and MOV AL, moffs8 instruction (0xA0)
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/// </summary>
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public class MovEaxMoffsHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the MovEaxMoffsHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public MovEaxMoffsHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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return opcode == 0xA0 || opcode == 0xA1;
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}
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/// <summary>
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/// Decodes a MOV EAX, moffs32 or MOV AL, moffs8 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Mov;
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// Get the operand size based on the opcode
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int operandSize = (opcode == 0xA0) ? 8 : 32;
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// Read the memory offset
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if (!Decoder.CanReadUInt())
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{
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return false;
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}
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uint offset = Decoder.ReadUInt32();
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// Create the destination register operand (EAX or AL)
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var destinationOperand = OperandFactory.CreateRegisterOperand(RegisterIndex.A, operandSize);
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// Create the source memory operand
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// For MOV EAX, moffs32 or MOV AL, moffs8, the memory operand is a direct memory reference
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var sourceOperand = OperandFactory.CreateDirectMemoryOperand(offset, operandSize);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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destinationOperand,
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sourceOperand
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];
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return true;
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}
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} |