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77 lines
2.3 KiB
C#

namespace X86Disassembler.X86.Handlers.Mov;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for MOV r/m32, imm32 instruction (0xC7)
/// </summary>
public class MovRm32Imm32Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the MovRm32Imm32Handler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public MovRm32Imm32Handler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0xC7;
}
/// <summary>
/// Decodes a MOV r/m32, imm32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.Mov;
// Check if we have enough bytes for the ModR/M byte
if (!Decoder.CanReadByte())
{
return false;
}
// Use ModRMDecoder to decode the ModR/M byte
var (mod, reg, rm, destinationOperand) = ModRMDecoder.ReadModRM(false);
// MOV r/m32, imm32 only uses reg=0
if (reg != 0)
{
return false;
}
// Check if we have enough bytes for the immediate value (4 bytes)
if (!Decoder.CanReadUInt())
{
return false;
}
// Read the immediate dword and create the operands
uint imm32 = Decoder.ReadUInt32();
// Create the immediate operand
var sourceOperand = OperandFactory.CreateImmediateOperand(imm32, 32);
// Set the structured operands
instruction.StructuredOperands =
[
destinationOperand,
sourceOperand
];
return true;
}
}