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60 lines
1.7 KiB
C#
60 lines
1.7 KiB
C#
namespace X86Disassembler.X86.Handlers.Push;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for PUSH imm8 instruction (0x6A)
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/// </summary>
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public class PushImm8Handler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the PushImm8Handler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public PushImm8Handler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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return opcode == 0x6A;
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}
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/// <summary>
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/// Decodes a PUSH imm8 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Push;
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if(!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the immediate value
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byte imm8 = Decoder.ReadByte();
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// Create the immediate operand
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// Sign-extend the 8-bit value to 32-bit for proper stack alignment
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var immOperand = OperandFactory.CreateImmediateOperand((sbyte)imm8);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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immOperand
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];
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return true;
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}
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} |