mirror of
https://github.com/sampletext32/ParkanPlayground.git
synced 2025-05-19 20:01:17 +03:00
80 lines
2.3 KiB
C#
80 lines
2.3 KiB
C#
namespace X86Disassembler.X86.Handlers.Mov;
|
|
|
|
using Operands;
|
|
|
|
/// <summary>
|
|
/// Handler for MOV r/m32, imm32 instruction (0xC7)
|
|
/// </summary>
|
|
public class MovRm32Imm32Handler : InstructionHandler
|
|
{
|
|
/// <summary>
|
|
/// Initializes a new instance of the MovRm32Imm32Handler class
|
|
/// </summary>
|
|
/// <param name="decoder">The instruction decoder that owns this handler</param>
|
|
public MovRm32Imm32Handler(InstructionDecoder decoder)
|
|
: base(decoder)
|
|
{
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if this handler can decode the given opcode
|
|
/// </summary>
|
|
/// <param name="opcode">The opcode to check</param>
|
|
/// <returns>True if this handler can decode the opcode</returns>
|
|
public override bool CanHandle(byte opcode)
|
|
{
|
|
if (opcode != 0xC7)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Then check if we can peek at the ModR/M byte
|
|
if (!Decoder.CanReadByte())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Peak at the ModR/M byte without advancing the position
|
|
var reg = ModRMDecoder.PeakModRMReg();
|
|
|
|
// MOV r/m8, imm8 only uses reg=0
|
|
return reg == 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Decodes a MOV r/m32, imm32 instruction
|
|
/// </summary>
|
|
/// <param name="opcode">The opcode of the instruction</param>
|
|
/// <param name="instruction">The instruction object to populate</param>
|
|
/// <returns>True if the instruction was successfully decoded</returns>
|
|
public override bool Decode(byte opcode, Instruction instruction)
|
|
{
|
|
// Set the instruction type
|
|
instruction.Type = InstructionType.Mov;
|
|
|
|
// Read the ModR/M byte
|
|
var (_, _, _, destinationOperand) = ModRMDecoder.ReadModRM();
|
|
|
|
// Check if we have enough bytes for the immediate value (4 bytes)
|
|
if (!Decoder.CanReadUInt())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Read the immediate dword and create the operands
|
|
uint imm32 = Decoder.ReadUInt32();
|
|
|
|
// Create the immediate operand
|
|
var sourceOperand = OperandFactory.CreateImmediateOperand(imm32);
|
|
|
|
// Set the structured operands
|
|
instruction.StructuredOperands =
|
|
[
|
|
destinationOperand,
|
|
sourceOperand
|
|
];
|
|
|
|
return true;
|
|
}
|
|
}
|