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55 lines
1.6 KiB
C#
55 lines
1.6 KiB
C#
using X86Disassembler.X86.Operands;
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namespace X86Disassembler.X86.Handlers.Add;
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/// <summary>
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/// Handler for ADD EAX, imm32 instruction (0x05)
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/// </summary>
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public class AddEaxImmHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the AddEaxImmHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public AddEaxImmHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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return opcode == 0x05;
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}
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/// <summary>
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/// Decodes an ADD EAX, imm32 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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instruction.Type = InstructionType.Add;
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if (!Decoder.CanReadUInt())
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{
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return false;
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}
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// Read the 32-bit immediate value
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uint imm32 = Decoder.ReadUInt32();
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instruction.StructuredOperands =
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[
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OperandFactory.CreateRegisterOperand(RegisterIndex.A, 32),
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OperandFactory.CreateImmediateOperand(imm32, 32)
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];
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return true;
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}
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} |