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62 lines
1.7 KiB
C#
62 lines
1.7 KiB
C#
namespace X86Disassembler.X86.Handlers.Misc;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for INT instruction (0xCD)
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/// </summary>
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public class IntHandler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the IntHandler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public IntHandler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// INT is encoded as 0xCD
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return opcode == 0xCD;
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}
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/// <summary>
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/// Decodes an INT instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Set the instruction type
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instruction.Type = InstructionType.Int;
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// Check if we can read the immediate byte
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the immediate byte (interrupt vector)
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byte imm8 = Decoder.ReadByte();
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// Create an immediate operand for the interrupt vector
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var operand = OperandFactory.CreateImmediateOperand(imm8);
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// Set the structured operands
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instruction.StructuredOperands =
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[
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operand
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];
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return true;
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}
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}
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