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ParkanPlayground/X86Disassembler/X86/InstructionDecoder.cs

271 lines
7.6 KiB
C#

namespace X86Disassembler.X86;
using X86Disassembler.X86.Handlers;
/// <summary>
/// Decodes x86 instructions from a byte buffer
/// </summary>
public class InstructionDecoder
{
// The buffer containing the code to decode
private readonly byte[] _codeBuffer;
// The length of the buffer
private readonly int _length;
// The current position in the buffer
private int _position;
// The instruction handler factory
private readonly InstructionHandlerFactory _handlerFactory;
// Instruction prefixes
private bool _operandSizePrefix;
private bool _addressSizePrefix;
private bool _segmentOverridePrefix;
private bool _lockPrefix;
private bool _repPrefix;
private string _segmentOverride = string.Empty;
/// <summary>
/// Initializes a new instance of the InstructionDecoder class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="length">The length of the buffer</param>
public InstructionDecoder(byte[] codeBuffer, int length)
{
_codeBuffer = codeBuffer;
_length = length;
_position = 0;
_segmentOverride = string.Empty;
// Create the instruction handler factory
_handlerFactory = new InstructionHandlerFactory(_codeBuffer, this, _length);
}
/// <summary>
/// Decodes an instruction at the current position
/// </summary>
/// <returns>The decoded instruction, or null if the decoding failed</returns>
public Instruction? DecodeInstruction()
{
if (_position >= _length)
{
return null;
}
// Reset prefix flags
_operandSizePrefix = false;
_addressSizePrefix = false;
_segmentOverridePrefix = false;
_lockPrefix = false;
_repPrefix = false;
_segmentOverride = string.Empty;
// Save the start position of the instruction
int startPosition = _position;
// Create a new instruction
Instruction instruction = new Instruction
{
Address = (uint)startPosition,
};
// Handle prefixes
while (_position < _length)
{
byte prefix = _codeBuffer[_position];
if (prefix == 0x66) // Operand size prefix
{
_operandSizePrefix = true;
_position++;
}
else if (prefix == 0x67) // Address size prefix
{
_addressSizePrefix = true;
_position++;
}
else if (prefix >= 0x26 && prefix <= 0x3E && (prefix & 0x7) == 0x6) // Segment override prefix
{
_segmentOverridePrefix = true;
switch (prefix)
{
case 0x26: _segmentOverride = "es"; break;
case 0x2E: _segmentOverride = "cs"; break;
case 0x36: _segmentOverride = "ss"; break;
case 0x3E: _segmentOverride = "ds"; break;
case 0x64: _segmentOverride = "fs"; break;
case 0x65: _segmentOverride = "gs"; break;
}
_position++;
}
else if (prefix == 0xF0) // LOCK prefix
{
_lockPrefix = true;
_position++;
}
else if (prefix == 0xF2 || prefix == 0xF3) // REP/REPNE prefix
{
_repPrefix = true;
_position++;
}
else
{
break;
}
}
if (_position >= _length)
{
return null;
}
// Read the opcode
byte opcode = _codeBuffer[_position++];
// Get a handler for the opcode
var handler = _handlerFactory.GetHandler(opcode);
bool handlerSuccess = false;
// Try to decode with a handler first
if (handler != null)
{
handlerSuccess = handler.Decode(opcode, instruction);
}
// If no handler is found or decoding fails, create a default instruction
if (!handlerSuccess)
{
instruction.Mnemonic = OpcodeMap.GetMnemonic(opcode);
instruction.Operands = "??";
}
// Set the raw bytes
int length = _position - startPosition;
instruction.RawBytes = new byte[length];
Array.Copy(_codeBuffer, startPosition, instruction.RawBytes, 0, length);
return instruction;
}
/// <summary>
/// Gets the current position in the buffer
/// </summary>
/// <returns>The current position</returns>
public int GetPosition()
{
return _position;
}
/// <summary>
/// Sets the current position in the buffer
/// </summary>
/// <param name="position">The new position</param>
public void SetPosition(int position)
{
_position = position;
}
/// <summary>
/// Checks if the operand size prefix is present
/// </summary>
/// <returns>True if the operand size prefix is present</returns>
public bool HasOperandSizePrefix()
{
return _operandSizePrefix;
}
/// <summary>
/// Checks if the address size prefix is present
/// </summary>
/// <returns>True if the address size prefix is present</returns>
public bool HasAddressSizePrefix()
{
return _addressSizePrefix;
}
/// <summary>
/// Checks if a segment override prefix is present
/// </summary>
/// <returns>True if a segment override prefix is present</returns>
public bool HasSegmentOverridePrefix()
{
return _segmentOverridePrefix;
}
/// <summary>
/// Gets the segment override prefix
/// </summary>
/// <returns>The segment override prefix, or an empty string if none is present</returns>
public string GetSegmentOverride()
{
return _segmentOverride;
}
/// <summary>
/// Checks if the LOCK prefix is present
/// </summary>
/// <returns>True if the LOCK prefix is present</returns>
public bool HasLockPrefix()
{
return _lockPrefix;
}
/// <summary>
/// Checks if the REP/REPNE prefix is present
/// </summary>
/// <returns>True if the REP/REPNE prefix is present</returns>
public bool HasRepPrefix()
{
return _repPrefix;
}
/// <summary>
/// Reads a byte from the buffer and advances the position
/// </summary>
/// <returns>The byte read</returns>
public byte ReadByte()
{
if (_position >= _length)
{
return 0;
}
return _codeBuffer[_position++];
}
/// <summary>
/// Reads a 16-bit value from the buffer and advances the position
/// </summary>
/// <returns>The 16-bit value read</returns>
public ushort ReadUInt16()
{
if (_position + 1 >= _length)
{
return 0;
}
ushort value = BitConverter.ToUInt16(_codeBuffer, _position);
_position += 2;
return value;
}
/// <summary>
/// Reads a 32-bit value from the buffer and advances the position
/// </summary>
/// <returns>The 32-bit value read</returns>
public uint ReadUInt32()
{
if (_position + 3 >= _length)
{
return 0;
}
uint value = BitConverter.ToUInt32(_codeBuffer, _position);
_position += 4;
return value;
}
}