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ParkanPlayground/X86Disassembler/X86/Handlers/And/AndImmWithRm32Handler.cs
2025-04-15 02:42:47 +03:00

77 lines
2.4 KiB
C#

using X86Disassembler.X86.Operands;
namespace X86Disassembler.X86.Handlers.And;
/// <summary>
/// Handler for AND r/m32, imm32 instruction (0x81 /4)
/// </summary>
public class AndImmWithRm32Handler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the AndImmWithRm32Handler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public AndImmWithRm32Handler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
if (opcode != 0x81)
return false;
// Check if the reg field of the ModR/M byte is 4 (AND)
if (!Decoder.CanReadByte())
return false;
var reg = ModRMDecoder.PeakModRMReg();
return reg == 4; // 4 = AND
}
/// <summary>
/// Decodes an AND r/m32, imm32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the instruction type
instruction.Type = InstructionType.And;
// Read the ModR/M byte
// For AND r/m32, imm32 (0x81 /4):
// - The r/m field with mod specifies the destination operand (register or memory)
// - The immediate value is the source operand
var (_, _, _, destinationOperand) = ModRMDecoder.ReadModRM();
// Check if we have enough bytes for the immediate value
if (!Decoder.CanReadUInt())
{
return false; // Not enough bytes for the immediate value
}
// Read the immediate value
uint imm32 = Decoder.ReadUInt32();
// Create the source immediate operand
var sourceOperand = OperandFactory.CreateImmediateOperand(imm32, 32);
// Set the structured operands
instruction.StructuredOperands =
[
destinationOperand,
sourceOperand
];
return true;
}
}