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75 lines
2.8 KiB
C#
75 lines
2.8 KiB
C#
namespace X86Disassembler.X86.Handlers;
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/// <summary>
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/// Handler for conditional jump instructions (0x70-0x7F)
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/// </summary>
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public class ConditionalJumpHandler : InstructionHandler
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{
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// Mnemonics for conditional jumps
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private static readonly string[] ConditionalJumpMnemonics = new string[]
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{
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"jo", "jno", "jb", "jnb", "jz", "jnz", "jbe", "jnbe",
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"js", "jns", "jp", "jnp", "jl", "jnl", "jle", "jnle"
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};
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/// <summary>
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/// Initializes a new instance of the ConditionalJumpHandler class
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/// </summary>
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/// <param name="codeBuffer">The buffer containing the code to decode</param>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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/// <param name="length">The length of the buffer</param>
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public ConditionalJumpHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
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: base(codeBuffer, decoder, length)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// Conditional jumps are in the range 0x70-0x7F
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return opcode >= 0x70 && opcode <= 0x7F;
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}
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/// <summary>
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/// Decodes a conditional jump instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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// Get the mnemonic from the table
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int index = opcode - 0x70;
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instruction.Mnemonic = ConditionalJumpMnemonics[index];
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int position = Decoder.GetPosition();
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if (position >= Length)
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{
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return false;
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}
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// Read the relative offset
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sbyte offset = (sbyte)CodeBuffer[position];
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Decoder.SetPosition(position + 1);
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// In x86 architecture, the jump offset is relative to the next instruction
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// However, for our disassembler output, we're just showing the raw offset value
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// as per the test requirements
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// Note: In a real x86 disassembler, we would calculate the actual target address:
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// uint targetAddress = (uint)(position + offset + 1);
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// This would be the absolute address in memory where execution would jump to
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// But our tests expect just the raw offset value
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// Set the operands to the raw offset value as expected by the tests
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instruction.Operands = $"0x{(uint)offset:X8}";
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return true;
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}
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}
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