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2024-11-28 05:07:17 +03:00

28 lines
947 B
C#

namespace MissionTmaLib;
public static class Extensions
{
public static string ToReadableString(this ClanType clanType)
{
return clanType switch
{
ClanType.Environment => $"Окружение ({clanType:D})",
ClanType.Player => $"Игрок ({clanType:D})",
ClanType.AI => $"AI ({clanType:D})",
ClanType.Neutral => $"Нейтральный ({clanType:D})",
_ => $"Неизвестный ({clanType:D})"
};
}
public static string ToReadableString(this GameObjectType type)
{
return type switch
{
GameObjectType.Building => $"Строение {type:D}",
GameObjectType.Warbot => $"Варбот {type:D}",
GameObjectType.Tree => $"Дерево {type:D}",
GameObjectType.Stone => $"Камень {type:D}",
_ => $"Неизвестный ({type:D})"
};
}
}