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56 lines
1.7 KiB
C#

namespace X86Disassembler.X86.Handlers.And;
/// <summary>
/// Handler for AND EAX, imm32 instruction (0x25)
/// </summary>
public class AndEaxImmHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the AndEaxImmHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public AndEaxImmHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0x25;
}
/// <summary>
/// Decodes an AND EAX, imm32 instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
// Set the mnemonic
instruction.Mnemonic = "and";
// Read immediate value
if (!Decoder.CanReadUInt())
{
instruction.Operands = "eax, ??";
return true;
}
// Read immediate value
uint imm32 = Decoder.ReadUInt32();
// Set operands
instruction.Operands = $"eax, 0x{imm32:X8}";
return true;
}
}