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mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-05-19 20:01:17 +03:00

153 lines
7.0 KiB
C#

namespace X86Disassembler.X86.Handlers.FloatingPoint;
/// <summary>
/// Handler for floating-point operations on int16 (DE opcode)
/// </summary>
public class Int16OperationHandler : InstructionHandler
{
// Memory operand mnemonics for DE opcode - operations on int16
private static readonly string[] MemoryMnemonics =
[
"fiadd", // 0
"fimul", // 1
"ficom", // 2
"ficomp", // 3
"fisub", // 4
"fisubr", // 5
"fidiv", // 6
"fidivr" // 7
];
// Register-register operations mapping (mod=3)
private static readonly Dictionary<(RegisterIndex Reg, RegisterIndex Rm), (string Mnemonic, string Operands)> RegisterOperations = new()
{
// FADDP st(i), st(0)
{ (RegisterIndex.A, RegisterIndex.A), ("faddp", "st(0), st(0)") },
{ (RegisterIndex.A, RegisterIndex.C), ("faddp", "st(1), st(0)") },
{ (RegisterIndex.A, RegisterIndex.D), ("faddp", "st(2), st(0)") },
{ (RegisterIndex.A, RegisterIndex.B), ("faddp", "st(3), st(0)") },
{ (RegisterIndex.A, RegisterIndex.Sp), ("faddp", "st(4), st(0)") },
{ (RegisterIndex.A, RegisterIndex.Bp), ("faddp", "st(5), st(0)") },
{ (RegisterIndex.A, RegisterIndex.Si), ("faddp", "st(6), st(0)") },
{ (RegisterIndex.A, RegisterIndex.Di), ("faddp", "st(7), st(0)") },
// FMULP st(i), st(0)
{ (RegisterIndex.B, RegisterIndex.A), ("fmulp", "st(0), st(0)") },
{ (RegisterIndex.B, RegisterIndex.C), ("fmulp", "st(1), st(0)") },
{ (RegisterIndex.B, RegisterIndex.D), ("fmulp", "st(2), st(0)") },
{ (RegisterIndex.B, RegisterIndex.B), ("fmulp", "st(3), st(0)") },
{ (RegisterIndex.B, RegisterIndex.Sp), ("fmulp", "st(4), st(0)") },
{ (RegisterIndex.B, RegisterIndex.Bp), ("fmulp", "st(5), st(0)") },
{ (RegisterIndex.B, RegisterIndex.Si), ("fmulp", "st(6), st(0)") },
{ (RegisterIndex.B, RegisterIndex.Di), ("fmulp", "st(7), st(0)") },
// Special cases
{ (RegisterIndex.C, RegisterIndex.B), ("fcomp", "") },
{ (RegisterIndex.D, RegisterIndex.B), ("fcompp", "") },
// FSUBP st(i), st(0)
{ (RegisterIndex.Si, RegisterIndex.A), ("fsubp", "st(0), st(0)") },
{ (RegisterIndex.Si, RegisterIndex.C), ("fsubp", "st(1), st(0)") },
{ (RegisterIndex.Si, RegisterIndex.D), ("fsubp", "st(2), st(0)") },
{ (RegisterIndex.Si, RegisterIndex.B), ("fsubp", "st(3), st(0)") },
{ (RegisterIndex.Si, RegisterIndex.Sp), ("fsubp", "st(4), st(0)") },
{ (RegisterIndex.Si, RegisterIndex.Bp), ("fsubp", "st(5), st(0)") },
{ (RegisterIndex.Si, RegisterIndex.Si), ("fsubp", "st(6), st(0)") },
{ (RegisterIndex.Si, RegisterIndex.Di), ("fsubp", "st(7), st(0)") },
// FSUBRP st(i), st(0)
{ (RegisterIndex.Di, RegisterIndex.A), ("fsubrp", "st(0), st(0)") },
{ (RegisterIndex.Di, RegisterIndex.C), ("fsubrp", "st(1), st(0)") },
{ (RegisterIndex.Di, RegisterIndex.D), ("fsubrp", "st(2), st(0)") },
{ (RegisterIndex.Di, RegisterIndex.B), ("fsubrp", "st(3), st(0)") },
{ (RegisterIndex.Di, RegisterIndex.Sp), ("fsubrp", "st(4), st(0)") },
{ (RegisterIndex.Di, RegisterIndex.Bp), ("fsubrp", "st(5), st(0)") },
{ (RegisterIndex.Di, RegisterIndex.Si), ("fsubrp", "st(6), st(0)") },
{ (RegisterIndex.Di, RegisterIndex.Di), ("fsubrp", "st(7), st(0)") },
// FDIVP st(i), st(0)
{ (RegisterIndex.Sp, RegisterIndex.A), ("fdivp", "st(0), st(0)") },
{ (RegisterIndex.Sp, RegisterIndex.C), ("fdivp", "st(1), st(0)") },
{ (RegisterIndex.Sp, RegisterIndex.D), ("fdivp", "st(2), st(0)") },
{ (RegisterIndex.Sp, RegisterIndex.B), ("fdivp", "st(3), st(0)") },
{ (RegisterIndex.Sp, RegisterIndex.Sp), ("fdivp", "st(4), st(0)") },
{ (RegisterIndex.Sp, RegisterIndex.Bp), ("fdivp", "st(5), st(0)") },
{ (RegisterIndex.Sp, RegisterIndex.Si), ("fdivp", "st(6), st(0)") },
{ (RegisterIndex.Sp, RegisterIndex.Di), ("fdivp", "st(7), st(0)") },
// FDIVRP st(i), st(0)
{ (RegisterIndex.Bp, RegisterIndex.A), ("fdivrp", "st(0), st(0)") },
{ (RegisterIndex.Bp, RegisterIndex.C), ("fdivrp", "st(1), st(0)") },
{ (RegisterIndex.Bp, RegisterIndex.D), ("fdivrp", "st(2), st(0)") },
{ (RegisterIndex.Bp, RegisterIndex.B), ("fdivrp", "st(3), st(0)") },
{ (RegisterIndex.Bp, RegisterIndex.Sp), ("fdivrp", "st(4), st(0)") },
{ (RegisterIndex.Bp, RegisterIndex.Bp), ("fdivrp", "st(5), st(0)") },
{ (RegisterIndex.Bp, RegisterIndex.Si), ("fdivrp", "st(6), st(0)") },
{ (RegisterIndex.Bp, RegisterIndex.Di), ("fdivrp", "st(7), st(0)") }
};
/// <summary>
/// Initializes a new instance of the Int16OperationHandler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to decode</param>
/// <param name="decoder">The instruction decoder that owns this handler</param>
/// <param name="length">The length of the buffer</param>
public Int16OperationHandler(byte[] codeBuffer, InstructionDecoder decoder, int length)
: base(codeBuffer, decoder, length)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
return opcode == 0xDE;
}
/// <summary>
/// Decodes a floating-point instruction for int16 operations
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the ModR/M byte
var (mod, reg, rm, memOperand) = ModRMDecoder.ReadModRM();
// Handle based on addressing mode
if (mod != 3) // Memory operand
{
// Set the mnemonic based on the reg field
instruction.Mnemonic = MemoryMnemonics[(int)reg];
// Need to modify the default dword ptr to word ptr for 16-bit integers
instruction.Operands = memOperand.Replace("dword ptr", "word ptr");
}
else // Register operand (ST(i))
{
// Look up the register operation in our dictionary
if (RegisterOperations.TryGetValue((reg, rm), out var operation))
{
instruction.Mnemonic = operation.Mnemonic;
instruction.Operands = operation.Operands;
}
else
{
// Unknown instruction
instruction.Mnemonic = "??";
instruction.Operands = "";
}
}
return true;
}
}