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74 lines
2.3 KiB
C#
74 lines
2.3 KiB
C#
namespace X86Disassembler.X86.Handlers.FloatingPoint.Arithmetic;
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using X86Disassembler.X86.Operands;
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/// <summary>
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/// Handler for FDIV float64 instruction (DC /6)
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/// </summary>
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public class FdivFloat64Handler : InstructionHandler
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{
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/// <summary>
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/// Initializes a new instance of the FdivFloat64Handler class
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/// </summary>
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/// <param name="decoder">The instruction decoder that owns this handler</param>
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public FdivFloat64Handler(InstructionDecoder decoder)
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: base(decoder)
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{
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}
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/// <summary>
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/// Checks if this handler can decode the given opcode
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/// </summary>
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/// <param name="opcode">The opcode to check</param>
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/// <returns>True if this handler can decode the opcode</returns>
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public override bool CanHandle(byte opcode)
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{
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// FDIV is DC /6
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if (opcode != 0xDC) return false;
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Check if the ModR/M byte has reg field = 6 and mod != 3 (memory operand)
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byte modRm = Decoder.PeakByte();
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byte reg = (byte)((modRm >> 3) & 0x7);
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byte mod = (byte)((modRm >> 6) & 0x3);
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// Only handle memory operands (mod != 3) with reg = 6
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return reg == 6 && mod != 3;
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}
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/// <summary>
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/// Decodes a FDIV float64 instruction
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/// </summary>
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/// <param name="opcode">The opcode of the instruction</param>
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/// <param name="instruction">The instruction object to populate</param>
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/// <returns>True if the instruction was successfully decoded</returns>
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public override bool Decode(byte opcode, Instruction instruction)
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{
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if (!Decoder.CanReadByte())
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{
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return false;
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}
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// Read the ModR/M byte using the specialized FPU method for 64-bit operands
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var (mod, reg, fpuRm, rawOperand) = ModRMDecoder.ReadModRMFpu64();
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// We've already verified reg field is 6 (FDIV) in CanHandle
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// and we only handle memory operands (mod != 3)
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// Set the instruction type
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instruction.Type = InstructionType.Fdiv;
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// Set the structured operands - the operand already has the correct size from ReadModRMFpu64
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instruction.StructuredOperands =
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[
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rawOperand
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];
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return true;
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}
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}
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