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64 lines
1.7 KiB
C#

namespace X86Disassembler.X86.Handlers.FloatingPoint.Control;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FXAM instruction (D9 E5)
/// </summary>
public class FxamHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FxamHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FxamHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FXAM is D9 E5
if (opcode != 0xD9) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check if the next byte is E5
byte nextByte = Decoder.PeakByte();
return nextByte == 0xE5;
}
/// <summary>
/// Decodes a FXAM instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the second byte of the opcode
byte secondByte = Decoder.ReadByte();
// Set the instruction type
instruction.Type = InstructionType.Fxam;
// FXAM has no operands
instruction.StructuredOperands = [];
return true;
}
}