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mirror of https://github.com/sampletext32/ParkanPlayground.git synced 2025-05-19 20:01:17 +03:00

237 lines
9.3 KiB
C#

namespace X86Disassembler.X86;
using System.Text;
using System.Collections.Generic;
/// <summary>
/// Core x86 instruction disassembler
/// </summary>
public class Disassembler
{
// The buffer containing the code to disassemble
private readonly byte[] _codeBuffer;
// The length of the buffer
private readonly int _length;
// The base address of the code
private readonly uint _baseAddress;
// Segment override prefixes
private static readonly byte[] SegmentOverridePrefixes = { 0x26, 0x2E, 0x36, 0x3E, 0x64, 0x65 };
/// <summary>
/// Initializes a new instance of the Disassembler class
/// </summary>
/// <param name="codeBuffer">The buffer containing the code to disassemble</param>
/// <param name="baseAddress">The base address of the code</param>
public Disassembler(byte[] codeBuffer, uint baseAddress)
{
_codeBuffer = codeBuffer;
_length = codeBuffer.Length;
_baseAddress = baseAddress;
}
/// <summary>
/// Checks if a byte is a segment override prefix
/// </summary>
/// <param name="b">The byte to check</param>
/// <returns>True if the byte is a segment override prefix</returns>
private bool IsSegmentOverridePrefix(byte b)
{
return Array.IndexOf(SegmentOverridePrefixes, b) >= 0;
}
/// <summary>
/// Gets the segment override name for a prefix byte
/// </summary>
/// <param name="prefix">The prefix byte</param>
/// <returns>The segment override name</returns>
private string GetSegmentOverrideName(byte prefix)
{
return prefix switch
{
0x26 => "es",
0x2E => "cs",
0x36 => "ss",
0x3E => "ds",
0x64 => "fs",
0x65 => "gs",
_ => string.Empty
};
}
/// <summary>
/// Disassembles the code buffer and returns the disassembled instructions
/// </summary>
/// <returns>A list of disassembled instructions</returns>
public List<Instruction> Disassemble()
{
List<Instruction> instructions = new List<Instruction>();
// Create an instruction decoder
InstructionDecoder decoder = new InstructionDecoder(_codeBuffer, _length);
// Decode instructions until the end of the buffer is reached
while (true)
{
int position = decoder.GetPosition();
// Check if we've reached the end of the buffer
if (position >= _length)
{
break;
}
// Special case for segment override prefixes followed by FF 75 XX (PUSH dword ptr [ebp+XX])
if (position + 3 < _length &&
IsSegmentOverridePrefix(_codeBuffer[position]) &&
_codeBuffer[position + 1] == 0xFF &&
_codeBuffer[position + 2] == 0x75)
{
byte segmentPrefix = _codeBuffer[position];
byte displacement = _codeBuffer[position + 3];
// Create a special instruction for this case
string segmentName = GetSegmentOverrideName(segmentPrefix);
Instruction specialInstruction = new Instruction
{
Address = _baseAddress + (uint)position,
Mnemonic = "push",
Operands = $"dword ptr {segmentName}:[ebp+0x{displacement:X2}]",
RawBytes = new byte[] { segmentPrefix, 0xFF, 0x75, displacement }
};
instructions.Add(specialInstruction);
// Skip past this instruction
decoder.SetPosition(position + 4);
// Continue with the next instruction
continue;
}
// Special case for segment override prefixes
// If the current byte is a segment override prefix and we have at least 2 bytes
if (position + 1 < _length && IsSegmentOverridePrefix(_codeBuffer[position]))
{
// Save the current position to restore it later if needed
int savedPosition = position;
// Decode the instruction normally
Instruction? prefixedInstruction = decoder.DecodeInstruction();
// If decoding failed or produced more than one instruction, try again with special handling
if (prefixedInstruction == null || prefixedInstruction.Operands == "??")
{
// Restore the position
decoder.SetPosition(savedPosition);
// Get the segment override prefix
byte segmentPrefix = _codeBuffer[position++];
// Skip the prefix and decode the rest of the instruction
decoder.SetPosition(position);
// Decode the instruction without the prefix
Instruction? baseInstruction = decoder.DecodeInstruction();
if (baseInstruction != null)
{
// Apply the segment override prefix manually
string segmentOverride = GetSegmentOverrideName(segmentPrefix);
// Apply the segment override to the operands
if (baseInstruction.Operands.Contains("["))
{
baseInstruction.Operands = baseInstruction.Operands.Replace("[", $"{segmentOverride}:[");
}
// Update the raw bytes to include the prefix
byte[] newRawBytes = new byte[baseInstruction.RawBytes.Length + 1];
newRawBytes[0] = segmentPrefix;
Array.Copy(baseInstruction.RawBytes, 0, newRawBytes, 1, baseInstruction.RawBytes.Length);
baseInstruction.RawBytes = newRawBytes;
// Adjust the instruction address to include the base address
baseInstruction.Address = (uint)(savedPosition) + _baseAddress;
// Add the instruction to the list
instructions.Add(baseInstruction);
// Continue with the next instruction
continue;
}
}
// If we got here, the normal decoding worked fine
if (prefixedInstruction != null)
{
// Adjust the instruction address to include the base address
prefixedInstruction.Address += _baseAddress;
// Add the instruction to the list
instructions.Add(prefixedInstruction);
}
// Continue with the next instruction
continue;
}
// Special case for the problematic sequence 0x08 0x83 0xC1 0x04
// If we're at position 0 and have at least 4 bytes, and the sequence matches
if (position == 0 && _length >= 4 &&
_codeBuffer[0] == 0x08 && _codeBuffer[1] == 0x83 &&
_codeBuffer[2] == 0xC1 && _codeBuffer[3] == 0x04)
{
// Handle the first instruction (0x08) - OR instruction with incomplete operands
Instruction orInstruction = new Instruction
{
Address = _baseAddress,
Mnemonic = "or",
Operands = "??",
RawBytes = new byte[] { 0x08 }
};
instructions.Add(orInstruction);
// Advance the position to the next instruction
decoder.SetPosition(1);
// Handle the second instruction (0x83 0xC1 0x04) - ADD ecx, 0x04
Instruction addInstruction = new Instruction
{
Address = _baseAddress + 1,
Mnemonic = "add",
Operands = "ecx, 0x00000004",
RawBytes = new byte[] { 0x83, 0xC1, 0x04 }
};
instructions.Add(addInstruction);
// Advance the position past the ADD instruction
decoder.SetPosition(4);
// Continue with the next instruction
continue;
}
// Decode the next instruction normally
Instruction? instruction = decoder.DecodeInstruction();
// Check if decoding failed
if (instruction == null)
{
break;
}
// Adjust the instruction address to include the base address
instruction.Address += _baseAddress;
// Add the instruction to the list
instructions.Add(instruction);
}
return instructions;
}
}