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71 lines
2.0 KiB
C#

namespace X86Disassembler.X86.Handlers.FloatingPoint.Control;
using X86Disassembler.X86.Operands;
/// <summary>
/// Handler for FLDENV instruction (D9 /4)
/// </summary>
public class FldenvHandler : InstructionHandler
{
/// <summary>
/// Initializes a new instance of the FldenvHandler class
/// </summary>
/// <param name="decoder">The instruction decoder that owns this handler</param>
public FldenvHandler(InstructionDecoder decoder)
: base(decoder)
{
}
/// <summary>
/// Checks if this handler can decode the given opcode
/// </summary>
/// <param name="opcode">The opcode to check</param>
/// <returns>True if this handler can decode the opcode</returns>
public override bool CanHandle(byte opcode)
{
// FLDENV is D9 /4
if (opcode != 0xD9) return false;
if (!Decoder.CanReadByte())
{
return false;
}
// Check if the ModR/M byte has reg field = 4
byte modRm = Decoder.PeakByte();
byte reg = (byte)((modRm >> 3) & 0x7);
byte mod = (byte)((modRm >> 6) & 0x3);
// Only handle memory operands (mod != 3)
return reg == 4 && mod != 3;
}
/// <summary>
/// Decodes a FLDENV instruction
/// </summary>
/// <param name="opcode">The opcode of the instruction</param>
/// <param name="instruction">The instruction object to populate</param>
/// <returns>True if the instruction was successfully decoded</returns>
public override bool Decode(byte opcode, Instruction instruction)
{
if (!Decoder.CanReadByte())
{
return false;
}
// Read the ModR/M byte
var (mod, reg, rm, rawOperand) = ModRMDecoder.ReadModRM();
// Set the instruction type
instruction.Type = InstructionType.Fldenv;
// Set the structured operands
instruction.StructuredOperands =
[
rawOperand
];
return true;
}
}