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#pragma once
#include <stdint.h>
#include <stdbool.h>
[FL-3841] FuriEventLoop Pt.2 (#3703) * Abstract primitive type from main logic in FuriEventLoop * Remove message_queue_i.h * Add stream buffer support for event loop * Add semaphore support for event loop * Add temporary unit test workaround * Make the linter happy * Add mutex support for event loop * Implement event subscription and unsubscription while the event loop is running * Implement edge events * Fix leftover logical errors * Add event loop timer example application * Implement flag-based edge trigger and one-shot mode * Add event loop mutex example application * Only notify the event loop if stream buffer is at or above its trigger level * Reformat comments * Add event loop stream buffer example application * Add event loop multiple elements example application * Improve event loop flag names * Remove redundant signal handler as it is already handled by the event loop * Refactor Power service, improve ViewHolder * Use ViewHolder instead of ViewDispatcher in About app * Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue() * Remove all invocations of view_dispatcher_enable_queue() * Remove app-scened-template * Remove missing library from target.json * Port Accessor app to ViewHolder * Make the linter happy * Add example_view_holder application, update ViewHolder docs * Add example_view_dispatcher application, update ViewDispatcher docs * Replace FuriSemaphore with FuriApiLock, remove workaround delay * Fix logical error * Fix another logical error * Use the sources directive to speed up compilation * Use constant define macro * Improve FuriEventLoop documentation * Improve FuriEventLoop documentation once more * Bump API Version * Gui: remove redundant checks from ViewDispatcher * Gui: remove dead ifs from ViewDispatcher Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
2024-08-07 04:49:41 +01:00
#include <core/pubsub.h>
#ifdef __cplusplus
extern "C" {
#endif
#define RECORD_POWER "power"
typedef struct Power Power;
typedef enum {
PowerBootModeNormal,
PowerBootModeDfu,
PowerBootModeUpdateStart,
} PowerBootMode;
typedef enum {
PowerEventTypeStopCharging,
PowerEventTypeStartCharging,
PowerEventTypeFullyCharged,
PowerEventTypeBatteryLevelChanged,
} PowerEventType;
typedef union {
uint8_t battery_level;
} PowerEventData;
typedef struct {
PowerEventType type;
PowerEventData data;
} PowerEvent;
typedef struct {
bool gauge_is_ok;
bool is_charging;
bool is_shutdown_requested;
bool is_otg_enabled;
float current_charger;
float current_gauge;
float voltage_battery_charge_limit;
float voltage_charger;
float voltage_gauge;
float voltage_vbus;
uint32_t capacity_remaining;
uint32_t capacity_full;
float temperature_charger;
float temperature_gauge;
uint8_t charge;
uint8_t health;
} PowerInfo;
/** Power off device
*/
void power_off(Power* power);
/** Reboot device
*
* @param mode PowerBootMode
*/
[FL-3841] FuriEventLoop Pt.2 (#3703) * Abstract primitive type from main logic in FuriEventLoop * Remove message_queue_i.h * Add stream buffer support for event loop * Add semaphore support for event loop * Add temporary unit test workaround * Make the linter happy * Add mutex support for event loop * Implement event subscription and unsubscription while the event loop is running * Implement edge events * Fix leftover logical errors * Add event loop timer example application * Implement flag-based edge trigger and one-shot mode * Add event loop mutex example application * Only notify the event loop if stream buffer is at or above its trigger level * Reformat comments * Add event loop stream buffer example application * Add event loop multiple elements example application * Improve event loop flag names * Remove redundant signal handler as it is already handled by the event loop * Refactor Power service, improve ViewHolder * Use ViewHolder instead of ViewDispatcher in About app * Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue() * Remove all invocations of view_dispatcher_enable_queue() * Remove app-scened-template * Remove missing library from target.json * Port Accessor app to ViewHolder * Make the linter happy * Add example_view_holder application, update ViewHolder docs * Add example_view_dispatcher application, update ViewDispatcher docs * Replace FuriSemaphore with FuriApiLock, remove workaround delay * Fix logical error * Fix another logical error * Use the sources directive to speed up compilation * Use constant define macro * Improve FuriEventLoop documentation * Improve FuriEventLoop documentation once more * Bump API Version * Gui: remove redundant checks from ViewDispatcher * Gui: remove dead ifs from ViewDispatcher Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
2024-08-07 04:49:41 +01:00
void power_reboot(Power* power, PowerBootMode mode);
/** Get power info
*
* @param power Power instance
* @param info PowerInfo instance
*/
void power_get_info(Power* power, PowerInfo* info);
/** Get power event pubsub handler
*
* @param power Power instance
*
* @return FuriPubSub instance
*/
FuriPubSub* power_get_pubsub(Power* power);
/** Check battery health
*
* @return true if battery is healthy
*/
bool power_is_battery_healthy(Power* power);
/** Enable or disable battery low level notification message
*
* @param power Power instance
* @param enable true - enable, false - disable
*/
void power_enable_low_battery_level_notification(Power* power, bool enable);
/** Enable or disable OTG
*
* @param power Power instance
* @param enable true - enable, false - disable
*/
void power_enable_otg(Power* power, bool enable);
/** Check OTG status
*
* @return true if OTG is requested
*/
bool power_is_otg_enabled(Power* power);
#ifdef __cplusplus
}
#endif