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flipperzero-firmware/furi/core/event_loop_timer.h

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[FL-3846] Event Loop Timers (#3721) * Implement POC event loop tmers (not all edge cases are handled) * Use a separate ready list to allow for (re)starting and stopping of timers from callback * Improve the test application * Improve timer API and test application * Improve timeout calculation logic * Improve timer API, update documentation * Fix API usage error * Update doxygen comments * Revert the old (correct) check * Improve function naming * Check whether a timer was on the expired list before processing it * Implement tick callback * Add critical sections to improve timer consistency * Simplify event loop timer API * Remove redundant search * Refactor timer logic, use message queue * Simplify FuriEventLoopTimer API * Improve event loop timer logic * Update the f18 target * Remove superfluous clears * Correct f18 api symbols * Fix doxygen comments * Update .pvsconfig * Use a double push list instead of deque * Update .pvsconfig * Add pending callback functionality * Restore unprocessed flags when applicable * Refactor Dolphin app to use FuriEventLoop * Improve naming * Update naming some more * Fix a typo Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> * Fix wait time in example * Bump API version * Debug: multiple of 25 timings in event loop blink test * Separate FuriEventLoopTimer to its own set of files * Improve start time calculation for periodic timers * Do not use dynamic allocations for timer requests * Split the tick functionality in separate files, rearrange code * Improve timer queue handling * Properly reset GPIO pins in the test app * Properly initialise GPIO pins in the test app too * Furi: variable naming in event loop * Furi: fix spelling in event loop Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
2024-07-02 15:09:50 +03:00
/**
* @file event_loop_timer.h
* @brief Software timer functionality for FuriEventLoop.
*
* @warning ALL FuriEventLoopTimer functions MUST be called from the
* same thread that the owner FuriEventLoop instance was created in.
[FL-3846] Event Loop Timers (#3721) * Implement POC event loop tmers (not all edge cases are handled) * Use a separate ready list to allow for (re)starting and stopping of timers from callback * Improve the test application * Improve timer API and test application * Improve timeout calculation logic * Improve timer API, update documentation * Fix API usage error * Update doxygen comments * Revert the old (correct) check * Improve function naming * Check whether a timer was on the expired list before processing it * Implement tick callback * Add critical sections to improve timer consistency * Simplify event loop timer API * Remove redundant search * Refactor timer logic, use message queue * Simplify FuriEventLoopTimer API * Improve event loop timer logic * Update the f18 target * Remove superfluous clears * Correct f18 api symbols * Fix doxygen comments * Update .pvsconfig * Use a double push list instead of deque * Update .pvsconfig * Add pending callback functionality * Restore unprocessed flags when applicable * Refactor Dolphin app to use FuriEventLoop * Improve naming * Update naming some more * Fix a typo Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> * Fix wait time in example * Bump API version * Debug: multiple of 25 timings in event loop blink test * Separate FuriEventLoopTimer to its own set of files * Improve start time calculation for periodic timers * Do not use dynamic allocations for timer requests * Split the tick functionality in separate files, rearrange code * Improve timer queue handling * Properly reset GPIO pins in the test app * Properly initialise GPIO pins in the test app too * Furi: variable naming in event loop * Furi: fix spelling in event loop Co-authored-by: あく <alleteam@gmail.com> Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com>
2024-07-02 15:09:50 +03:00
*/
#pragma once
#include "event_loop.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Enumeration of possible timer types.
*/
typedef enum {
FuriEventLoopTimerTypeOnce = 0, /**< One-shot timer. */
FuriEventLoopTimerTypePeriodic = 1, /**< Repeating timer. */
} FuriEventLoopTimerType;
/**
* @brief Timer callback type for functions to be called when a timer expires.
*
* In the timer callback, it is ALLOWED:
* - To start, stop, or restart an existing timer,
* - To create new timers using furi_event_loop_timer_alloc(),
* - To delete timers using furi_event_loop_timer_free().
*
* @param[in,out] context pointer to a user-specific object that was provided during timer creation
*/
typedef void (*FuriEventLoopTimerCallback)(void* context);
/**
* @brief Opaque event loop timer type.
*/
typedef struct FuriEventLoopTimer FuriEventLoopTimer;
/**
* @brief Create a new event loop timer instance.
*
* @param[in,out] instance pointer to the current FuriEventLoop instance
* @param[in] callback pointer to the callback function to be executed upon timer timeout
* @param[in] type timer type value to determine its behavior (single-shot or periodic)
* @param[in,out] context pointer to a user-specific object (will be passed to the callback)
* @returns pointer to the created timer instance
*/
FuriEventLoopTimer* furi_event_loop_timer_alloc(
FuriEventLoop* instance,
FuriEventLoopTimerCallback callback,
FuriEventLoopTimerType type,
void* context);
/**
* @brief Delete an event loop timer instance.
*
* @warning The user code MUST call furi_event_loop_timer_free() on ALL instances
* associated with the current event loop BEFORE calling furi_event_loop_free().
* The event loop may EITHER be running OR stopped when the timers are being deleted.
*
* @param[in,out] timer pointer to the timer instance to be deleted
*/
void furi_event_loop_timer_free(FuriEventLoopTimer* timer);
/**
* @brief Start a timer or restart it with a new interval.
*
* @param[in,out] timer pointer to the timer instance to be (re)started
* @param[in] interval timer interval in ticks
*/
void furi_event_loop_timer_start(FuriEventLoopTimer* timer, uint32_t interval);
/**
* @brief Restart a timer with the previously set interval.
*
* @param[in,out] timer pointer to the timer instance to be restarted
*/
void furi_event_loop_timer_restart(FuriEventLoopTimer* timer);
/**
* @brief Stop a timer without firing its callback.
*
* It is safe to call this function on an already stopped timer (it will do nothing).
*
* @param[in,out] timer pointer to the timer instance to be stopped
*/
void furi_event_loop_timer_stop(FuriEventLoopTimer* timer);
/**
* @brief Get the time remaining before the timer becomes expires.
*
* For stopped or expired timers, this function returns 0.
*
* @param[in] timer pointer to the timer to be queried
* @returns remaining time in ticks
*/
uint32_t furi_event_loop_timer_get_remaining_time(const FuriEventLoopTimer* timer);
/**
* @brief Get the timer interval.
*
* @param[in] timer pointer to the timer to be queried
* @returns timer interval in ticks
*/
uint32_t furi_event_loop_timer_get_interval(const FuriEventLoopTimer* timer);
/**
* @brief Check if the timer is currently running.
*
* A timer is considered running if it has not expired yet.
* @param[in] timer pointer to the timer to be queried
* @returns true if the timer is running, false otherwise
*/
bool furi_event_loop_timer_is_running(const FuriEventLoopTimer* timer);
#ifdef __cplusplus
}
#endif