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mirror of https://github.com/flipperdevices/flipperzero-firmware.git synced 2025-12-12 04:41:26 +04:00

Storage: remove LFS (#3577)

* Storage: drop internal storage

* Storage: rollback some unnecessary changes

* Storage: rollback some unnecessary changes part 2

* Storage: cleanup various defines and int handling. Ble: allow short connection interval if internal flash is not used.

* Storage: do not return storage if it is not ready

* Save PIN code to RTC, update settings

* Simplify the code, clean up includes

* Rearrange some code

* apps: storage_move_to_sd: conditionally enable with --extra-define=STORAGE_INT_ON_LFS

* Load Desktop settings automatically

* Redirect /any to /ext

* Abolish storage_move_to_sd app

* Remove as many mentions of ANY_PATH as possible

* Fix desktop settings wrongly not loading

* Improve desktop settings handling and strings

* Load BLE settings and keys automatically

* Improve BLE configuration procedure

* Do not load bluetooth keys twice if they were already loaded

* Load dolphin state automatically

* Fix merge artifact

* Load notification settings automatically

* Update desktop settings strings

* Load expansion settings automatically

* Do not use thread signals to reload desktop settings

* Load region data automatically, separate to its own hook

* Improve ble behaviour with no keys

* Fix Dolphin state not resetting correctly

* Add a status check

* Make Desktop save its own settings

* Check result when taking and releasing mutex

* Improve default thread signal handling in FuriEventLoop

* Make bt service in charge of saving settings, add settings api

* Fix a deadlock due to timer thread not receiving time

* Lock core2 when reinitialising bt

* Update clang-format

* Revert "Update clang-format"

This reverts commit d61295ac06.

* Format sources with clang-format

* Revert old stack size for desktop settings

* Allocate big struct dynamically

* Simplify PIN comparison

* Save pointer to storage in Desktop object

* Fix region provisioning for hardware regions

* Remove stale TODO + siimplify code

* Clean up region.c

* Use sizeof instead of macro define

* Limit PIN length to 10 for consistency

* Emit a warning upon usage of /any

* Add delay after finding flipper

* Remove unnecessary delay

* Remove all mentions of STORAGE_INT_ON_LFS

* Remove littlefs and internal storage

* Remove all possible LittleFS mentions

* Fix browser tab in Archive

* Ble: fix connection interval explanation

* Bump API Symbols

* BLE: Update comments interval connection comments

* Storage: clear FuriHalRtcFlagStorageFormatInternal if set

---------

Co-authored-by: Georgii Surkov <georgii.surkov@outlook.com>
Co-authored-by: hedger <hedger@nanode.su>
Co-authored-by: Georgii Surkov <37121527+gsurkov@users.noreply.github.com>
This commit is contained in:
あく
2024-08-04 18:54:02 +09:00
committed by GitHub
parent 4f46032d32
commit 4d985ba8f8
117 changed files with 1392 additions and 2125 deletions

View File

@@ -4,7 +4,6 @@ App(
apptype=FlipperAppType.METAPACKAGE,
provides=[
"updater_app",
"storage_move_to_sd",
"js_app",
"js_app_start",
# "archive",

View File

@@ -1,18 +0,0 @@
App(
appid="storage_move_to_sd",
name="StorageMoveToSd",
apptype=FlipperAppType.SYSTEM,
entry_point="storage_move_to_sd_app",
requires=["gui", "storage"],
provides=["storage_move_to_sd_start"],
stack_size=2 * 1024,
order=30,
)
App(
appid="storage_move_to_sd_start",
apptype=FlipperAppType.STARTUP,
entry_point="storage_move_to_sd_start",
requires=["storage"],
order=120,
)

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@@ -1,30 +0,0 @@
#include "storage_move_to_sd_scene.h"
// Generate scene on_enter handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
void (*const storage_move_to_sd_on_enter_handlers[])(void*) = {
#include "storage_move_to_sd_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_event handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
bool (*const storage_move_to_sd_on_event_handlers[])(void* context, SceneManagerEvent event) = {
#include "storage_move_to_sd_scene_config.h"
};
#undef ADD_SCENE
// Generate scene on_exit handlers array
#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
void (*const storage_move_to_sd_on_exit_handlers[])(void* context) = {
#include "storage_move_to_sd_scene_config.h"
};
#undef ADD_SCENE
// Initialize scene handlers configuration structure
const SceneManagerHandlers storage_move_to_sd_scene_handlers = {
.on_enter_handlers = storage_move_to_sd_on_enter_handlers,
.on_event_handlers = storage_move_to_sd_on_event_handlers,
.on_exit_handlers = storage_move_to_sd_on_exit_handlers,
.scene_num = StorageMoveToSdSceneNum,
};

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@@ -1,29 +0,0 @@
#pragma once
#include <gui/scene_manager.h>
// Generate scene id and total number
#define ADD_SCENE(prefix, name, id) StorageMoveToSd##id,
typedef enum {
#include "storage_move_to_sd_scene_config.h"
StorageMoveToSdSceneNum,
} StorageMoveToSdScene;
#undef ADD_SCENE
extern const SceneManagerHandlers storage_move_to_sd_scene_handlers;
// Generate scene on_enter handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
#include "storage_move_to_sd_scene_config.h"
#undef ADD_SCENE
// Generate scene on_event handlers declaration
#define ADD_SCENE(prefix, name, id) \
bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
#include "storage_move_to_sd_scene_config.h"
#undef ADD_SCENE
// Generate scene on_exit handlers declaration
#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
#include "storage_move_to_sd_scene_config.h"
#undef ADD_SCENE

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@@ -1,2 +0,0 @@
ADD_SCENE(storage_move_to_sd, confirm, Confirm)
ADD_SCENE(storage_move_to_sd, progress, Progress)

View File

@@ -1,70 +0,0 @@
#include "../storage_move_to_sd.h"
#include <gui/canvas.h>
#include <gui/modules/widget_elements/widget_element_i.h>
#include <storage/storage.h>
static void storage_move_to_sd_scene_confirm_widget_callback(
GuiButtonType result,
InputType type,
void* context) {
StorageMoveToSd* app = context;
furi_assert(app);
if(type == InputTypeShort) {
if(result == GuiButtonTypeRight) {
view_dispatcher_send_custom_event(app->view_dispatcher, MoveToSdCustomEventConfirm);
} else if(result == GuiButtonTypeLeft) {
view_dispatcher_send_custom_event(app->view_dispatcher, MoveToSdCustomEventExit);
}
}
}
void storage_move_to_sd_scene_confirm_on_enter(void* context) {
StorageMoveToSd* app = context;
widget_add_button_element(
app->widget,
GuiButtonTypeLeft,
"Cancel",
storage_move_to_sd_scene_confirm_widget_callback,
app);
widget_add_button_element(
app->widget,
GuiButtonTypeRight,
"Confirm",
storage_move_to_sd_scene_confirm_widget_callback,
app);
widget_add_string_element(
app->widget, 64, 10, AlignCenter, AlignCenter, FontPrimary, "SD card inserted");
widget_add_string_multiline_element(
app->widget,
64,
32,
AlignCenter,
AlignCenter,
FontSecondary,
"Move data from\ninternal storage to SD card?");
view_dispatcher_switch_to_view(app->view_dispatcher, StorageMoveToSdViewWidget);
}
bool storage_move_to_sd_scene_confirm_on_event(void* context, SceneManagerEvent event) {
StorageMoveToSd* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == MoveToSdCustomEventConfirm) {
scene_manager_next_scene(app->scene_manager, StorageMoveToSdProgress);
consumed = true;
} else if(event.event == MoveToSdCustomEventExit) {
view_dispatcher_stop(app->view_dispatcher);
}
}
return consumed;
}
void storage_move_to_sd_scene_confirm_on_exit(void* context) {
StorageMoveToSd* app = context;
widget_reset(app->widget);
}

View File

@@ -1,31 +0,0 @@
#include "../storage_move_to_sd.h"
void storage_move_to_sd_scene_progress_on_enter(void* context) {
StorageMoveToSd* app = context;
widget_add_string_element(
app->widget, 64, 10, AlignCenter, AlignCenter, FontPrimary, "Moving...");
view_dispatcher_switch_to_view(app->view_dispatcher, StorageMoveToSdViewWidget);
storage_move_to_sd_perform();
view_dispatcher_send_custom_event(app->view_dispatcher, MoveToSdCustomEventExit);
}
bool storage_move_to_sd_scene_progress_on_event(void* context, SceneManagerEvent event) {
StorageMoveToSd* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
view_dispatcher_stop(app->view_dispatcher);
} else if(event.type == SceneManagerEventTypeBack) {
consumed = true;
}
return consumed;
}
void storage_move_to_sd_scene_progress_on_exit(void* context) {
StorageMoveToSd* app = context;
widget_reset(app->widget);
}

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@@ -1,188 +0,0 @@
#include "storage_move_to_sd.h"
#include <core/common_defines.h>
#include <core/log.h>
#include <loader/loader.h>
#include <toolbox/dir_walk.h>
#include <toolbox/path.h>
#define TAG "MoveToSd"
#define MOVE_SRC STORAGE_INT_PATH_PREFIX
#define MOVE_DST STORAGE_EXT_PATH_PREFIX
static bool storage_move_to_sd_check_entry(const char* name, FileInfo* fileinfo, void* ctx) {
UNUSED(ctx);
if(file_info_is_dir(fileinfo)) {
return true;
}
return name && (*name != '.');
}
bool storage_move_to_sd_perform(void) {
Storage* storage = furi_record_open(RECORD_STORAGE);
DirWalk* dir_walk = dir_walk_alloc(storage);
dir_walk_set_recursive(dir_walk, false);
dir_walk_set_filter_cb(dir_walk, storage_move_to_sd_check_entry, NULL);
FuriString *path_src, *path_dst;
path_dst = furi_string_alloc();
path_src = furi_string_alloc();
if(dir_walk_open(dir_walk, STORAGE_INT_PATH_PREFIX)) {
while(dir_walk_read(dir_walk, path_src, NULL) == DirWalkOK) {
furi_string_set(path_dst, path_src);
furi_string_replace_at(
path_dst, 0, strlen(STORAGE_INT_PATH_PREFIX), STORAGE_EXT_PATH_PREFIX);
storage_common_merge(
storage, furi_string_get_cstr(path_src), furi_string_get_cstr(path_dst));
storage_simply_remove_recursive(storage, furi_string_get_cstr(path_src));
}
}
dir_walk_free(dir_walk);
furi_string_free(path_dst);
furi_string_free(path_src);
furi_record_close(RECORD_STORAGE);
return false;
}
static bool storage_move_to_sd_check(void) {
Storage* storage = furi_record_open(RECORD_STORAGE);
bool should_migrate = false;
DirWalk* dir_walk = dir_walk_alloc(storage);
dir_walk_set_recursive(dir_walk, false);
dir_walk_set_filter_cb(dir_walk, storage_move_to_sd_check_entry, NULL);
FuriString* name;
name = furi_string_alloc();
if(dir_walk_open(dir_walk, STORAGE_INT_PATH_PREFIX)) {
// if at least 1 entry is present, we should migrate
should_migrate = (dir_walk_read(dir_walk, name, NULL) == DirWalkOK);
}
dir_walk_free(dir_walk);
furi_string_free(name);
furi_record_close(RECORD_STORAGE);
return should_migrate;
}
static bool storage_move_to_sd_custom_event_callback(void* context, uint32_t event) {
furi_assert(context);
StorageMoveToSd* app = context;
return scene_manager_handle_custom_event(app->scene_manager, event);
}
static bool storage_move_to_sd_back_event_callback(void* context) {
furi_assert(context);
StorageMoveToSd* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
static void storage_move_to_sd_unmount_callback(const void* message, void* context) {
StorageMoveToSd* app = context;
furi_assert(app);
const StorageEvent* storage_event = message;
if((storage_event->type == StorageEventTypeCardUnmount) ||
(storage_event->type == StorageEventTypeCardMountError)) {
view_dispatcher_send_custom_event(app->view_dispatcher, MoveToSdCustomEventExit);
}
}
static StorageMoveToSd* storage_move_to_sd_alloc(void) {
StorageMoveToSd* app = malloc(sizeof(StorageMoveToSd));
app->gui = furi_record_open(RECORD_GUI);
app->notifications = furi_record_open(RECORD_NOTIFICATION);
app->view_dispatcher = view_dispatcher_alloc();
app->scene_manager = scene_manager_alloc(&storage_move_to_sd_scene_handlers, app);
view_dispatcher_enable_queue(app->view_dispatcher);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, storage_move_to_sd_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, storage_move_to_sd_back_event_callback);
view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
app->widget = widget_alloc();
view_dispatcher_add_view(
app->view_dispatcher, StorageMoveToSdViewWidget, widget_get_view(app->widget));
scene_manager_next_scene(app->scene_manager, StorageMoveToSdConfirm);
Storage* storage = furi_record_open(RECORD_STORAGE);
app->sub = furi_pubsub_subscribe(
storage_get_pubsub(storage), storage_move_to_sd_unmount_callback, app);
furi_record_close(RECORD_STORAGE);
return app;
}
static void storage_move_to_sd_free(StorageMoveToSd* app) {
Storage* storage = furi_record_open(RECORD_STORAGE);
furi_pubsub_unsubscribe(storage_get_pubsub(storage), app->sub);
furi_record_close(RECORD_STORAGE);
furi_record_close(RECORD_NOTIFICATION);
view_dispatcher_remove_view(app->view_dispatcher, StorageMoveToSdViewWidget);
widget_free(app->widget);
view_dispatcher_free(app->view_dispatcher);
scene_manager_free(app->scene_manager);
furi_record_close(RECORD_GUI);
free(app);
}
int32_t storage_move_to_sd_app(void* p) {
UNUSED(p);
if(storage_move_to_sd_check()) {
StorageMoveToSd* app = storage_move_to_sd_alloc();
notification_message(app->notifications, &sequence_display_backlight_on);
view_dispatcher_run(app->view_dispatcher);
storage_move_to_sd_free(app);
} else {
FURI_LOG_I(TAG, "Nothing to move");
}
return 0;
}
static void storage_move_to_sd_mount_callback(const void* message, void* context) {
UNUSED(context);
const StorageEvent* storage_event = message;
if(storage_event->type == StorageEventTypeCardMount) {
Loader* loader = furi_record_open(RECORD_LOADER);
loader_start(loader, "StorageMoveToSd", NULL, NULL);
furi_record_close(RECORD_LOADER);
}
}
int32_t storage_move_to_sd_start(void* p) {
UNUSED(p);
Storage* storage = furi_record_open(RECORD_STORAGE);
furi_pubsub_subscribe(storage_get_pubsub(storage), storage_move_to_sd_mount_callback, NULL);
furi_record_close(RECORD_STORAGE);
return 0;
}

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@@ -1,48 +0,0 @@
#pragma once
#include <gui/gui.h>
#include <gui/view.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <gui/modules/widget.h>
#include <gui/modules/popup.h>
#include <gui/modules/widget_elements/widget_element_i.h>
#include <notification/notification_messages.h>
#include <storage/storage.h>
#include <storage/storage_sd_api.h>
#include <furi.h>
#include "scenes/storage_move_to_sd_scene.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
MoveToSdCustomEventExit,
MoveToSdCustomEventConfirm,
} MoveToSdCustomEvent;
typedef struct {
// records
Gui* gui;
Widget* widget;
NotificationApp* notifications;
// view management
SceneManager* scene_manager;
ViewDispatcher* view_dispatcher;
FuriPubSubSubscription* sub;
} StorageMoveToSd;
typedef enum {
StorageMoveToSdViewWidget,
} StorageMoveToSdView;
bool storage_move_to_sd_perform(void);
#ifdef __cplusplus
}
#endif

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@@ -6,7 +6,6 @@
#include <storage/storage.h>
#include <toolbox/path.h>
#include <update_util/dfu_file.h>
#include <update_util/lfs_backup.h>
#include <update_util/update_operation.h>
#define TAG "UpdWorker"

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@@ -6,7 +6,6 @@
#include <storage/storage.h>
#include <toolbox/path.h>
#include <update_util/dfu_file.h>
#include <update_util/lfs_backup.h>
#include <update_util/update_operation.h>
#include <toolbox/tar/tar_archive.h>
#include <toolbox/crc32_calc.h>